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Is there a penalty for switching targets?
Can a creature split up movement more than once?When attacking with Two-Weapon Fighting, can you break up your movement and attack a different target?How are dual-wielding penalties applied?How many attack rolls are made when attacking with Flurry of Blows?Attacking to maimMounted Combat - Specifics for this turnPenalty for shooting a falling target with a ranged attack?Can you use the Mobile and Crossbow Expert Feats simultaneously?Two-Weapon Fighting with a Single Weapon?Does two weapon fighting's qualifying “attack” have to be part of the “Attack” action?Can I defer Sneak Attack until after I've made all my Attack Rolls?
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$begingroup$
I'm playing a fighter with the Two-Weapon Fighting fighting style. Several times in the game tonight, I killed my target with my first attack, and so I wanted to use my bonus attack to go at one of the other monsters in the room. Once, I hadn't moved yet and so I used my movement to close with the second monster, and another time the second target was already in range without me needing to move.
Each time, however, our DM made me take a -3 to my attack roll on the second attack (he didn't even make me roll with disadvantage, just assigned an arbitrary numerical penalty) and said it was because I was switching targets.
I played a little of older versions of D&D growing up, but only really got into it a few years ago with 5e. Is this some old-school rule the DM is citing?
I've seen discussions online saying you can move between attacks, but haven't been able to find anything to suggest you take a penalty for switching to a new target.
This DM also isn't just capricious or vindictive – he always happily relents if we show him a rule in the PHB that goes against what he's saying, for example, and any homebrew/house rules get discussed beforehand. This is just the first time I've ever encountered this sort of penalty, and I've played with TWF with other DMs in the past...
dnd-5e attack targeting two-weapon-fighting
$endgroup$
add a comment
|
$begingroup$
I'm playing a fighter with the Two-Weapon Fighting fighting style. Several times in the game tonight, I killed my target with my first attack, and so I wanted to use my bonus attack to go at one of the other monsters in the room. Once, I hadn't moved yet and so I used my movement to close with the second monster, and another time the second target was already in range without me needing to move.
Each time, however, our DM made me take a -3 to my attack roll on the second attack (he didn't even make me roll with disadvantage, just assigned an arbitrary numerical penalty) and said it was because I was switching targets.
I played a little of older versions of D&D growing up, but only really got into it a few years ago with 5e. Is this some old-school rule the DM is citing?
I've seen discussions online saying you can move between attacks, but haven't been able to find anything to suggest you take a penalty for switching to a new target.
This DM also isn't just capricious or vindictive – he always happily relents if we show him a rule in the PHB that goes against what he's saying, for example, and any homebrew/house rules get discussed beforehand. This is just the first time I've ever encountered this sort of penalty, and I've played with TWF with other DMs in the past...
dnd-5e attack targeting two-weapon-fighting
$endgroup$
$begingroup$
Hi welcome to the site, I'd recommend taking the tour if you haven't and visiting the help center if you have any questions. Please know that profanity is to be avoided on this site
$endgroup$
– Medix2
Sep 29 at 4:59
2
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Have you asked the DM where the rules mentioning this penalty that they're using are? If they are indeed not capricious/vindictive, then I assume they'd be happy to explain.
$endgroup$
– V2Blast♦
Sep 29 at 5:05
$begingroup$
Side note: from your wording, I suspect your DM might also be playing with outdated movement mechanics, e.g. treating movement as a discrete action that you can only do once per turn. See here: rpg.stackexchange.com/a/78455/40516
$endgroup$
– Ryan C. Thompson
Sep 29 at 22:59
add a comment
|
$begingroup$
I'm playing a fighter with the Two-Weapon Fighting fighting style. Several times in the game tonight, I killed my target with my first attack, and so I wanted to use my bonus attack to go at one of the other monsters in the room. Once, I hadn't moved yet and so I used my movement to close with the second monster, and another time the second target was already in range without me needing to move.
Each time, however, our DM made me take a -3 to my attack roll on the second attack (he didn't even make me roll with disadvantage, just assigned an arbitrary numerical penalty) and said it was because I was switching targets.
I played a little of older versions of D&D growing up, but only really got into it a few years ago with 5e. Is this some old-school rule the DM is citing?
I've seen discussions online saying you can move between attacks, but haven't been able to find anything to suggest you take a penalty for switching to a new target.
This DM also isn't just capricious or vindictive – he always happily relents if we show him a rule in the PHB that goes against what he's saying, for example, and any homebrew/house rules get discussed beforehand. This is just the first time I've ever encountered this sort of penalty, and I've played with TWF with other DMs in the past...
dnd-5e attack targeting two-weapon-fighting
$endgroup$
I'm playing a fighter with the Two-Weapon Fighting fighting style. Several times in the game tonight, I killed my target with my first attack, and so I wanted to use my bonus attack to go at one of the other monsters in the room. Once, I hadn't moved yet and so I used my movement to close with the second monster, and another time the second target was already in range without me needing to move.
Each time, however, our DM made me take a -3 to my attack roll on the second attack (he didn't even make me roll with disadvantage, just assigned an arbitrary numerical penalty) and said it was because I was switching targets.
I played a little of older versions of D&D growing up, but only really got into it a few years ago with 5e. Is this some old-school rule the DM is citing?
I've seen discussions online saying you can move between attacks, but haven't been able to find anything to suggest you take a penalty for switching to a new target.
This DM also isn't just capricious or vindictive – he always happily relents if we show him a rule in the PHB that goes against what he's saying, for example, and any homebrew/house rules get discussed beforehand. This is just the first time I've ever encountered this sort of penalty, and I've played with TWF with other DMs in the past...
dnd-5e attack targeting two-weapon-fighting
dnd-5e attack targeting two-weapon-fighting
edited Sep 29 at 5:08
V2Blast♦
37k5 gold badges137 silver badges230 bronze badges
37k5 gold badges137 silver badges230 bronze badges
asked Sep 29 at 4:44
JezJez
1292 bronze badges
1292 bronze badges
$begingroup$
Hi welcome to the site, I'd recommend taking the tour if you haven't and visiting the help center if you have any questions. Please know that profanity is to be avoided on this site
$endgroup$
– Medix2
Sep 29 at 4:59
2
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Have you asked the DM where the rules mentioning this penalty that they're using are? If they are indeed not capricious/vindictive, then I assume they'd be happy to explain.
$endgroup$
– V2Blast♦
Sep 29 at 5:05
$begingroup$
Side note: from your wording, I suspect your DM might also be playing with outdated movement mechanics, e.g. treating movement as a discrete action that you can only do once per turn. See here: rpg.stackexchange.com/a/78455/40516
$endgroup$
– Ryan C. Thompson
Sep 29 at 22:59
add a comment
|
$begingroup$
Hi welcome to the site, I'd recommend taking the tour if you haven't and visiting the help center if you have any questions. Please know that profanity is to be avoided on this site
$endgroup$
– Medix2
Sep 29 at 4:59
2
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Have you asked the DM where the rules mentioning this penalty that they're using are? If they are indeed not capricious/vindictive, then I assume they'd be happy to explain.
$endgroup$
– V2Blast♦
Sep 29 at 5:05
$begingroup$
Side note: from your wording, I suspect your DM might also be playing with outdated movement mechanics, e.g. treating movement as a discrete action that you can only do once per turn. See here: rpg.stackexchange.com/a/78455/40516
$endgroup$
– Ryan C. Thompson
Sep 29 at 22:59
$begingroup$
Hi welcome to the site, I'd recommend taking the tour if you haven't and visiting the help center if you have any questions. Please know that profanity is to be avoided on this site
$endgroup$
– Medix2
Sep 29 at 4:59
$begingroup$
Hi welcome to the site, I'd recommend taking the tour if you haven't and visiting the help center if you have any questions. Please know that profanity is to be avoided on this site
$endgroup$
– Medix2
Sep 29 at 4:59
2
2
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Have you asked the DM where the rules mentioning this penalty that they're using are? If they are indeed not capricious/vindictive, then I assume they'd be happy to explain.
$endgroup$
– V2Blast♦
Sep 29 at 5:05
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Have you asked the DM where the rules mentioning this penalty that they're using are? If they are indeed not capricious/vindictive, then I assume they'd be happy to explain.
$endgroup$
– V2Blast♦
Sep 29 at 5:05
$begingroup$
Side note: from your wording, I suspect your DM might also be playing with outdated movement mechanics, e.g. treating movement as a discrete action that you can only do once per turn. See here: rpg.stackexchange.com/a/78455/40516
$endgroup$
– Ryan C. Thompson
Sep 29 at 22:59
$begingroup$
Side note: from your wording, I suspect your DM might also be playing with outdated movement mechanics, e.g. treating movement as a discrete action that you can only do once per turn. See here: rpg.stackexchange.com/a/78455/40516
$endgroup$
– Ryan C. Thompson
Sep 29 at 22:59
add a comment
|
1 Answer
1
active
oldest
votes
$begingroup$
There is no such penalty
The Two-Weapon Fighting section states (in its entirety):
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.
Note that it never mentions any sort of penalty for switching targets and makes no requirement whatsoever that both of your attacks must target the same thing.
Additionally there is the question: "When attacking with Two-Weapon Fighting, can you break up your movement and attack a different target?" where it is explained that moving between your first attack and the bonus action attack is completely allowed by the rules.
I'm unsure if this was a point of confusion but know that any character can use Two-Weapon Fighting so long as they meet the prerequisites (wielding two light one-handed weapons). There is also a Fighting Style which the Fighter class gets called the Two-Weapon Fighting Fighting Style which states:
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
This allows you to gain a bonus to the bonus action attack by allowing you to add your modifier to it whereas characters without this Fighting Style only add their modifier if it's negative.
Note that as use @SeriousBri points out, there was a penalty in older editions to the second attack but there still wasn't one to choosing a different target for it.
$endgroup$
3
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
3
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
add a comment
|
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$begingroup$
There is no such penalty
The Two-Weapon Fighting section states (in its entirety):
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.
Note that it never mentions any sort of penalty for switching targets and makes no requirement whatsoever that both of your attacks must target the same thing.
Additionally there is the question: "When attacking with Two-Weapon Fighting, can you break up your movement and attack a different target?" where it is explained that moving between your first attack and the bonus action attack is completely allowed by the rules.
I'm unsure if this was a point of confusion but know that any character can use Two-Weapon Fighting so long as they meet the prerequisites (wielding two light one-handed weapons). There is also a Fighting Style which the Fighter class gets called the Two-Weapon Fighting Fighting Style which states:
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
This allows you to gain a bonus to the bonus action attack by allowing you to add your modifier to it whereas characters without this Fighting Style only add their modifier if it's negative.
Note that as use @SeriousBri points out, there was a penalty in older editions to the second attack but there still wasn't one to choosing a different target for it.
$endgroup$
3
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
3
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
add a comment
|
$begingroup$
There is no such penalty
The Two-Weapon Fighting section states (in its entirety):
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.
Note that it never mentions any sort of penalty for switching targets and makes no requirement whatsoever that both of your attacks must target the same thing.
Additionally there is the question: "When attacking with Two-Weapon Fighting, can you break up your movement and attack a different target?" where it is explained that moving between your first attack and the bonus action attack is completely allowed by the rules.
I'm unsure if this was a point of confusion but know that any character can use Two-Weapon Fighting so long as they meet the prerequisites (wielding two light one-handed weapons). There is also a Fighting Style which the Fighter class gets called the Two-Weapon Fighting Fighting Style which states:
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
This allows you to gain a bonus to the bonus action attack by allowing you to add your modifier to it whereas characters without this Fighting Style only add their modifier if it's negative.
Note that as use @SeriousBri points out, there was a penalty in older editions to the second attack but there still wasn't one to choosing a different target for it.
$endgroup$
3
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
3
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
add a comment
|
$begingroup$
There is no such penalty
The Two-Weapon Fighting section states (in its entirety):
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.
Note that it never mentions any sort of penalty for switching targets and makes no requirement whatsoever that both of your attacks must target the same thing.
Additionally there is the question: "When attacking with Two-Weapon Fighting, can you break up your movement and attack a different target?" where it is explained that moving between your first attack and the bonus action attack is completely allowed by the rules.
I'm unsure if this was a point of confusion but know that any character can use Two-Weapon Fighting so long as they meet the prerequisites (wielding two light one-handed weapons). There is also a Fighting Style which the Fighter class gets called the Two-Weapon Fighting Fighting Style which states:
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
This allows you to gain a bonus to the bonus action attack by allowing you to add your modifier to it whereas characters without this Fighting Style only add their modifier if it's negative.
Note that as use @SeriousBri points out, there was a penalty in older editions to the second attack but there still wasn't one to choosing a different target for it.
$endgroup$
There is no such penalty
The Two-Weapon Fighting section states (in its entirety):
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.
Note that it never mentions any sort of penalty for switching targets and makes no requirement whatsoever that both of your attacks must target the same thing.
Additionally there is the question: "When attacking with Two-Weapon Fighting, can you break up your movement and attack a different target?" where it is explained that moving between your first attack and the bonus action attack is completely allowed by the rules.
I'm unsure if this was a point of confusion but know that any character can use Two-Weapon Fighting so long as they meet the prerequisites (wielding two light one-handed weapons). There is also a Fighting Style which the Fighter class gets called the Two-Weapon Fighting Fighting Style which states:
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
This allows you to gain a bonus to the bonus action attack by allowing you to add your modifier to it whereas characters without this Fighting Style only add their modifier if it's negative.
Note that as use @SeriousBri points out, there was a penalty in older editions to the second attack but there still wasn't one to choosing a different target for it.
edited Sep 29 at 21:33
answered Sep 29 at 4:57
Medix2Medix2
25.8k3 gold badges93 silver badges206 bronze badges
25.8k3 gold badges93 silver badges206 bronze badges
3
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
3
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
add a comment
|
3
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
3
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
3
3
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
Maybe add that penalties for additional attacks (although not switching targets that I am aware of) were in older versions, so maybe the DM is unfamiliar with the new rules?
$endgroup$
– SeriousBri
Sep 29 at 17:53
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
$begingroup$
@seriousbri when you say "older versions" do you mean previous editions?
$endgroup$
– Medix2
Sep 29 at 21:34
3
3
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
$begingroup$
yes sorry. Doo doo doo (needed 15 characters).
$endgroup$
– SeriousBri
Sep 30 at 8:08
add a comment
|
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Hi welcome to the site, I'd recommend taking the tour if you haven't and visiting the help center if you have any questions. Please know that profanity is to be avoided on this site
$endgroup$
– Medix2
Sep 29 at 4:59
2
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Have you asked the DM where the rules mentioning this penalty that they're using are? If they are indeed not capricious/vindictive, then I assume they'd be happy to explain.
$endgroup$
– V2Blast♦
Sep 29 at 5:05
$begingroup$
Side note: from your wording, I suspect your DM might also be playing with outdated movement mechanics, e.g. treating movement as a discrete action that you can only do once per turn. See here: rpg.stackexchange.com/a/78455/40516
$endgroup$
– Ryan C. Thompson
Sep 29 at 22:59