What did the 8086 (and 8088) do upon encountering an illegal instruction?Use of undocumented opcodesWhat conventions and language extensions did people use to program the 8086 and 80286?Why did the PDP-11 include a JMP instruction?What was the IBM PC cost saving for using the 8088 vs 8086?Did the Intel 8086/8088 not guarantee the value of SS:SP immediately after RESET?8086 pinout and address space limitHow to keep the instruction prefetcher filled upHow did the 8086 interface with the 8087 FPU coprocessor?SYNC and the 65CE02 instruction timingDid the IBM PC use the 8088's NMI line?Need circuit - manual step-by-step clock for 8086/8088

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What did the 8086 (and 8088) do upon encountering an illegal instruction?


Use of undocumented opcodesWhat conventions and language extensions did people use to program the 8086 and 80286?Why did the PDP-11 include a JMP instruction?What was the IBM PC cost saving for using the 8088 vs 8086?Did the Intel 8086/8088 not guarantee the value of SS:SP immediately after RESET?8086 pinout and address space limitHow to keep the instruction prefetcher filled upHow did the 8086 interface with the 8087 FPU coprocessor?SYNC and the 65CE02 instruction timingDid the IBM PC use the 8088's NMI line?Need circuit - manual step-by-step clock for 8086/8088






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty
margin-bottom:0;









46

















Preface: This question does in part intersect with Use of undocumented opcodes, but targets especially the 8086 instruction handling.




I was reading Tanenbaum's "Operating Systems, Design and Implementation" 3rd edition (The MINIX Book), where I encountered the following quote that surprised me:




For instance, the 8086 and 8088 processors do not support detection of illegal instruction operation codes, but this capability is available on the 286 and above, which trap on an attempt to execute an illegal opcode.




What did the 8086 and 8088 do when it an encountered an illegal instruction?










share|improve this question























  • 2





    @StephenKitt I'd err on the side of not closing it if the questions themselves aren't identical; it's possible that there are answers to this one that wouldn't be answers to the others, and I know for sure that the other way around also applies.

    – wizzwizz4
    Jun 11 at 17:31











  • @StephenKitt Could you write up a Retrocomputing Meta question? You have a very good point, and I have a slightly-less-good rebuttal, but we really need to decide on this as a community.

    – wizzwizz4
    Jun 11 at 17:45











  • I keep wanting this question to be the lead line for a joke...

    – Tim Holt
    Jun 14 at 0:37











  • I just got it this for close review, and I have a hard time to decide. For one, it does tackle the issue for a specific CPU, while the other is more generic. But Stephen is as well right, both may trigger the same answers. But not due the way this one if phrased, but rather because the other is way to broad. Marking it as double would be good to target future readers toward the already given answers - better than copying. But then again, asking exactly for the 8086 is a question in its own right. No idea for a middle way, I vote leave open - maybe to incooperate the link into the question.

    – Raffzahn
    Jun 15 at 8:58











  • @StephenKitt After a bit rereading, I no longer see it as a duplicate, as the liked question is specific about undocumented opcodes and their usage in relation to documentes, while this is strictly about the 8086 and its handling.

    – Raffzahn
    Jun 15 at 9:30

















46

















Preface: This question does in part intersect with Use of undocumented opcodes, but targets especially the 8086 instruction handling.




I was reading Tanenbaum's "Operating Systems, Design and Implementation" 3rd edition (The MINIX Book), where I encountered the following quote that surprised me:




For instance, the 8086 and 8088 processors do not support detection of illegal instruction operation codes, but this capability is available on the 286 and above, which trap on an attempt to execute an illegal opcode.




What did the 8086 and 8088 do when it an encountered an illegal instruction?










share|improve this question























  • 2





    @StephenKitt I'd err on the side of not closing it if the questions themselves aren't identical; it's possible that there are answers to this one that wouldn't be answers to the others, and I know for sure that the other way around also applies.

    – wizzwizz4
    Jun 11 at 17:31











  • @StephenKitt Could you write up a Retrocomputing Meta question? You have a very good point, and I have a slightly-less-good rebuttal, but we really need to decide on this as a community.

    – wizzwizz4
    Jun 11 at 17:45











  • I keep wanting this question to be the lead line for a joke...

    – Tim Holt
    Jun 14 at 0:37











  • I just got it this for close review, and I have a hard time to decide. For one, it does tackle the issue for a specific CPU, while the other is more generic. But Stephen is as well right, both may trigger the same answers. But not due the way this one if phrased, but rather because the other is way to broad. Marking it as double would be good to target future readers toward the already given answers - better than copying. But then again, asking exactly for the 8086 is a question in its own right. No idea for a middle way, I vote leave open - maybe to incooperate the link into the question.

    – Raffzahn
    Jun 15 at 8:58











  • @StephenKitt After a bit rereading, I no longer see it as a duplicate, as the liked question is specific about undocumented opcodes and their usage in relation to documentes, while this is strictly about the 8086 and its handling.

    – Raffzahn
    Jun 15 at 9:30













46












46








46


6






Preface: This question does in part intersect with Use of undocumented opcodes, but targets especially the 8086 instruction handling.




I was reading Tanenbaum's "Operating Systems, Design and Implementation" 3rd edition (The MINIX Book), where I encountered the following quote that surprised me:




For instance, the 8086 and 8088 processors do not support detection of illegal instruction operation codes, but this capability is available on the 286 and above, which trap on an attempt to execute an illegal opcode.




What did the 8086 and 8088 do when it an encountered an illegal instruction?










share|improve this question

















Preface: This question does in part intersect with Use of undocumented opcodes, but targets especially the 8086 instruction handling.




I was reading Tanenbaum's "Operating Systems, Design and Implementation" 3rd edition (The MINIX Book), where I encountered the following quote that surprised me:




For instance, the 8086 and 8088 processors do not support detection of illegal instruction operation codes, but this capability is available on the 286 and above, which trap on an attempt to execute an illegal opcode.




What did the 8086 and 8088 do when it an encountered an illegal instruction?







instruction-set 8086 8088






share|improve this question
















share|improve this question













share|improve this question




share|improve this question








edited Jun 15 at 9:29









Raffzahn

72.8k8 gold badges181 silver badges303 bronze badges




72.8k8 gold badges181 silver badges303 bronze badges










asked Jun 10 at 17:02









Joe DJoe D

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3362 silver badges5 bronze badges










  • 2





    @StephenKitt I'd err on the side of not closing it if the questions themselves aren't identical; it's possible that there are answers to this one that wouldn't be answers to the others, and I know for sure that the other way around also applies.

    – wizzwizz4
    Jun 11 at 17:31











  • @StephenKitt Could you write up a Retrocomputing Meta question? You have a very good point, and I have a slightly-less-good rebuttal, but we really need to decide on this as a community.

    – wizzwizz4
    Jun 11 at 17:45











  • I keep wanting this question to be the lead line for a joke...

    – Tim Holt
    Jun 14 at 0:37











  • I just got it this for close review, and I have a hard time to decide. For one, it does tackle the issue for a specific CPU, while the other is more generic. But Stephen is as well right, both may trigger the same answers. But not due the way this one if phrased, but rather because the other is way to broad. Marking it as double would be good to target future readers toward the already given answers - better than copying. But then again, asking exactly for the 8086 is a question in its own right. No idea for a middle way, I vote leave open - maybe to incooperate the link into the question.

    – Raffzahn
    Jun 15 at 8:58











  • @StephenKitt After a bit rereading, I no longer see it as a duplicate, as the liked question is specific about undocumented opcodes and their usage in relation to documentes, while this is strictly about the 8086 and its handling.

    – Raffzahn
    Jun 15 at 9:30












  • 2





    @StephenKitt I'd err on the side of not closing it if the questions themselves aren't identical; it's possible that there are answers to this one that wouldn't be answers to the others, and I know for sure that the other way around also applies.

    – wizzwizz4
    Jun 11 at 17:31











  • @StephenKitt Could you write up a Retrocomputing Meta question? You have a very good point, and I have a slightly-less-good rebuttal, but we really need to decide on this as a community.

    – wizzwizz4
    Jun 11 at 17:45











  • I keep wanting this question to be the lead line for a joke...

    – Tim Holt
    Jun 14 at 0:37











  • I just got it this for close review, and I have a hard time to decide. For one, it does tackle the issue for a specific CPU, while the other is more generic. But Stephen is as well right, both may trigger the same answers. But not due the way this one if phrased, but rather because the other is way to broad. Marking it as double would be good to target future readers toward the already given answers - better than copying. But then again, asking exactly for the 8086 is a question in its own right. No idea for a middle way, I vote leave open - maybe to incooperate the link into the question.

    – Raffzahn
    Jun 15 at 8:58











  • @StephenKitt After a bit rereading, I no longer see it as a duplicate, as the liked question is specific about undocumented opcodes and their usage in relation to documentes, while this is strictly about the 8086 and its handling.

    – Raffzahn
    Jun 15 at 9:30







2




2





@StephenKitt I'd err on the side of not closing it if the questions themselves aren't identical; it's possible that there are answers to this one that wouldn't be answers to the others, and I know for sure that the other way around also applies.

– wizzwizz4
Jun 11 at 17:31





@StephenKitt I'd err on the side of not closing it if the questions themselves aren't identical; it's possible that there are answers to this one that wouldn't be answers to the others, and I know for sure that the other way around also applies.

– wizzwizz4
Jun 11 at 17:31













@StephenKitt Could you write up a Retrocomputing Meta question? You have a very good point, and I have a slightly-less-good rebuttal, but we really need to decide on this as a community.

– wizzwizz4
Jun 11 at 17:45





@StephenKitt Could you write up a Retrocomputing Meta question? You have a very good point, and I have a slightly-less-good rebuttal, but we really need to decide on this as a community.

– wizzwizz4
Jun 11 at 17:45













I keep wanting this question to be the lead line for a joke...

– Tim Holt
Jun 14 at 0:37





I keep wanting this question to be the lead line for a joke...

– Tim Holt
Jun 14 at 0:37













I just got it this for close review, and I have a hard time to decide. For one, it does tackle the issue for a specific CPU, while the other is more generic. But Stephen is as well right, both may trigger the same answers. But not due the way this one if phrased, but rather because the other is way to broad. Marking it as double would be good to target future readers toward the already given answers - better than copying. But then again, asking exactly for the 8086 is a question in its own right. No idea for a middle way, I vote leave open - maybe to incooperate the link into the question.

– Raffzahn
Jun 15 at 8:58





I just got it this for close review, and I have a hard time to decide. For one, it does tackle the issue for a specific CPU, while the other is more generic. But Stephen is as well right, both may trigger the same answers. But not due the way this one if phrased, but rather because the other is way to broad. Marking it as double would be good to target future readers toward the already given answers - better than copying. But then again, asking exactly for the 8086 is a question in its own right. No idea for a middle way, I vote leave open - maybe to incooperate the link into the question.

– Raffzahn
Jun 15 at 8:58













@StephenKitt After a bit rereading, I no longer see it as a duplicate, as the liked question is specific about undocumented opcodes and their usage in relation to documentes, while this is strictly about the 8086 and its handling.

– Raffzahn
Jun 15 at 9:30





@StephenKitt After a bit rereading, I no longer see it as a duplicate, as the liked question is specific about undocumented opcodes and their usage in relation to documentes, while this is strictly about the 8086 and its handling.

– Raffzahn
Jun 15 at 9:30










4 Answers
4






active

oldest

votes


















53


















Illegal opcodes were just instructions that hadn't been fully defined by the chip designers – a little like Undefined Behaviour in C, but much more predictable. Many people called these "undocumented instructions", because they functioned just like ordinary instructions, on the particular versions of the particular chips on which they are found. There was no special handling to prevent these instructions from executing.



Most of them were just NOPs (either because they weren't wired up to anything or because they did stuff like writing a register to itself) or duplicates of other instructions (because the instruction decoder ignored some bits when it didn't need to pay attention to them), but some of them were more interesting.



For instance, SALC, which does:



if (carry flag set)
AL = 0xFF;
else
AL = 0x00;


This can be used as a translation layer between C code and certain assembly returning conventions. It is equivalent to SBB AL, AL, except that it does not clobber flags.



For more information, see:




  • Stephen Kitt's answer to Use of undocumented opcodes.


  • supercat's answer to Use of undocumented opcodes, which has a good explanation of where they come from.

  • A related question on Stack Overflow





share|improve this answer



































    42


















    It might be better to think about it this way:



    On the 80186 and above, a new thing was defined called an "illegal instruction", and this new thing came with a new behavior -- a #UD exception that was generated when one was encountered. Before the 80186/80286, there was no such thing as an illegal instruction, just undocumented ones.



    Your question then becomes, "what did the 8086 and 8088 do when encountering undocumented instructions" and the answer is simply that the behavior was undocumented. Some of them appeared to do nothing (i.e. they produced the same apparent result as a NOP instruction), while others did odd things, or simply the same thing as another opcode.



    Here's a WayBack link that may shed more light on the situation:
    http://web.archive.org/web/20190321200321/http://www.os2museum.com/wp/undocumented-8086-opcodes-part-i/






    share|improve this answer























    • 2





      I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

      – Joshua
      Jun 12 at 17:37












    • @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

      – Hasse1987
      Jun 13 at 23:17


















    6


















    To understand this, you need a general idea of how processors work at the raw hardware level (or at least how they worked before the concept of microcode was developed).



    Basically, as the processor would read the bytes of a single assembler language instruction, those bytes would be fed as an input to a network of logic gates called the instruction decoder; this network was designed to produce as output the signals to enable or disable various internal components of the processor according to what the instruction was supposed to do, so that the processor ends up doing the required operation.



    As a result, if you viewed the instructions of older, simpler processors as bit patterns, you might notice certain groupings; for example, if the top three bits of the instructions would be set so, you might know that it must be a jump instruction of some type; other patterns might identify other general types of instructions.



    The design team for a new processor architecture would develop a reasonable set of instructions, the various networks of logic gates to implement them, and the instruction decoder to manage them all. Back when the 8086 and 8088 processors were designed, it was not yet economically viable to add extra logic to the instruction decoder to exclude any "undocumented instructions", so any bit pattern fed into the instruction decoder would do something, but only the documented instructions would be guaranteed to exist and work the same also in the future members of the same processor family.



    Sometimes the undocumented instructions actually ended up doing something useful, but relying on them was risky, as it might mean any program using a particular undocumented instructions might only run successfully that particular processor model. On a newer model, the previously undocumented instructions might actually been used for some new functionality, or they might have become completely useless as a result of a redesign of the instruction decoder.



    With 80186 or above, using a number of logic gates to trap the undocumented instructions was economically feasible, and it became a compatibility feature: a program might prefer to use a new instruction available in newer processors only, but could provide a routine to emulate that instruction in software within an "illegal instruction" trap handler.






    share|improve this answer





















    • 2





      Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

      – Peter Cordes
      Jun 14 at 4:02











    • For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

      – Peter Cordes
      Jun 14 at 4:04



















    0


















    Based on the other answers, the proper answer is: they do whatever the instructions bits tell them too.
    Since apparently they aren't validated, they always do something, even if that something is nothing.



    Same as trying to turn on a lamp on an illuminated room- you won't notice it is there and it is on.



    EDIT: I had a question in the answer which I removed, which was "Another question you may ask is: if an instruction does not exist, how does the processor knows it length?", which was replied in the comments below.






    share|improve this answer























    • 1





      You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

      – Stephen Kitt
      Jun 12 at 15:12






    • 1





      It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

      – wizzwizz4
      Jun 12 at 16:41












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    53


















    Illegal opcodes were just instructions that hadn't been fully defined by the chip designers – a little like Undefined Behaviour in C, but much more predictable. Many people called these "undocumented instructions", because they functioned just like ordinary instructions, on the particular versions of the particular chips on which they are found. There was no special handling to prevent these instructions from executing.



    Most of them were just NOPs (either because they weren't wired up to anything or because they did stuff like writing a register to itself) or duplicates of other instructions (because the instruction decoder ignored some bits when it didn't need to pay attention to them), but some of them were more interesting.



    For instance, SALC, which does:



    if (carry flag set)
    AL = 0xFF;
    else
    AL = 0x00;


    This can be used as a translation layer between C code and certain assembly returning conventions. It is equivalent to SBB AL, AL, except that it does not clobber flags.



    For more information, see:




    • Stephen Kitt's answer to Use of undocumented opcodes.


    • supercat's answer to Use of undocumented opcodes, which has a good explanation of where they come from.

    • A related question on Stack Overflow





    share|improve this answer
































      53


















      Illegal opcodes were just instructions that hadn't been fully defined by the chip designers – a little like Undefined Behaviour in C, but much more predictable. Many people called these "undocumented instructions", because they functioned just like ordinary instructions, on the particular versions of the particular chips on which they are found. There was no special handling to prevent these instructions from executing.



      Most of them were just NOPs (either because they weren't wired up to anything or because they did stuff like writing a register to itself) or duplicates of other instructions (because the instruction decoder ignored some bits when it didn't need to pay attention to them), but some of them were more interesting.



      For instance, SALC, which does:



      if (carry flag set)
      AL = 0xFF;
      else
      AL = 0x00;


      This can be used as a translation layer between C code and certain assembly returning conventions. It is equivalent to SBB AL, AL, except that it does not clobber flags.



      For more information, see:




      • Stephen Kitt's answer to Use of undocumented opcodes.


      • supercat's answer to Use of undocumented opcodes, which has a good explanation of where they come from.

      • A related question on Stack Overflow





      share|improve this answer






























        53














        53










        53









        Illegal opcodes were just instructions that hadn't been fully defined by the chip designers – a little like Undefined Behaviour in C, but much more predictable. Many people called these "undocumented instructions", because they functioned just like ordinary instructions, on the particular versions of the particular chips on which they are found. There was no special handling to prevent these instructions from executing.



        Most of them were just NOPs (either because they weren't wired up to anything or because they did stuff like writing a register to itself) or duplicates of other instructions (because the instruction decoder ignored some bits when it didn't need to pay attention to them), but some of them were more interesting.



        For instance, SALC, which does:



        if (carry flag set)
        AL = 0xFF;
        else
        AL = 0x00;


        This can be used as a translation layer between C code and certain assembly returning conventions. It is equivalent to SBB AL, AL, except that it does not clobber flags.



        For more information, see:




        • Stephen Kitt's answer to Use of undocumented opcodes.


        • supercat's answer to Use of undocumented opcodes, which has a good explanation of where they come from.

        • A related question on Stack Overflow





        share|improve this answer
















        Illegal opcodes were just instructions that hadn't been fully defined by the chip designers – a little like Undefined Behaviour in C, but much more predictable. Many people called these "undocumented instructions", because they functioned just like ordinary instructions, on the particular versions of the particular chips on which they are found. There was no special handling to prevent these instructions from executing.



        Most of them were just NOPs (either because they weren't wired up to anything or because they did stuff like writing a register to itself) or duplicates of other instructions (because the instruction decoder ignored some bits when it didn't need to pay attention to them), but some of them were more interesting.



        For instance, SALC, which does:



        if (carry flag set)
        AL = 0xFF;
        else
        AL = 0x00;


        This can be used as a translation layer between C code and certain assembly returning conventions. It is equivalent to SBB AL, AL, except that it does not clobber flags.



        For more information, see:




        • Stephen Kitt's answer to Use of undocumented opcodes.


        • supercat's answer to Use of undocumented opcodes, which has a good explanation of where they come from.

        • A related question on Stack Overflow






        share|improve this answer















        share|improve this answer




        share|improve this answer








        edited Jun 11 at 1:39









        Cody Gray

        1,2016 silver badges21 bronze badges




        1,2016 silver badges21 bronze badges










        answered Jun 10 at 17:44









        wizzwizz4wizzwizz4

        9,7806 gold badges48 silver badges115 bronze badges




        9,7806 gold badges48 silver badges115 bronze badges


























            42


















            It might be better to think about it this way:



            On the 80186 and above, a new thing was defined called an "illegal instruction", and this new thing came with a new behavior -- a #UD exception that was generated when one was encountered. Before the 80186/80286, there was no such thing as an illegal instruction, just undocumented ones.



            Your question then becomes, "what did the 8086 and 8088 do when encountering undocumented instructions" and the answer is simply that the behavior was undocumented. Some of them appeared to do nothing (i.e. they produced the same apparent result as a NOP instruction), while others did odd things, or simply the same thing as another opcode.



            Here's a WayBack link that may shed more light on the situation:
            http://web.archive.org/web/20190321200321/http://www.os2museum.com/wp/undocumented-8086-opcodes-part-i/






            share|improve this answer























            • 2





              I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

              – Joshua
              Jun 12 at 17:37












            • @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

              – Hasse1987
              Jun 13 at 23:17















            42


















            It might be better to think about it this way:



            On the 80186 and above, a new thing was defined called an "illegal instruction", and this new thing came with a new behavior -- a #UD exception that was generated when one was encountered. Before the 80186/80286, there was no such thing as an illegal instruction, just undocumented ones.



            Your question then becomes, "what did the 8086 and 8088 do when encountering undocumented instructions" and the answer is simply that the behavior was undocumented. Some of them appeared to do nothing (i.e. they produced the same apparent result as a NOP instruction), while others did odd things, or simply the same thing as another opcode.



            Here's a WayBack link that may shed more light on the situation:
            http://web.archive.org/web/20190321200321/http://www.os2museum.com/wp/undocumented-8086-opcodes-part-i/






            share|improve this answer























            • 2





              I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

              – Joshua
              Jun 12 at 17:37












            • @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

              – Hasse1987
              Jun 13 at 23:17













            42














            42










            42









            It might be better to think about it this way:



            On the 80186 and above, a new thing was defined called an "illegal instruction", and this new thing came with a new behavior -- a #UD exception that was generated when one was encountered. Before the 80186/80286, there was no such thing as an illegal instruction, just undocumented ones.



            Your question then becomes, "what did the 8086 and 8088 do when encountering undocumented instructions" and the answer is simply that the behavior was undocumented. Some of them appeared to do nothing (i.e. they produced the same apparent result as a NOP instruction), while others did odd things, or simply the same thing as another opcode.



            Here's a WayBack link that may shed more light on the situation:
            http://web.archive.org/web/20190321200321/http://www.os2museum.com/wp/undocumented-8086-opcodes-part-i/






            share|improve this answer
















            It might be better to think about it this way:



            On the 80186 and above, a new thing was defined called an "illegal instruction", and this new thing came with a new behavior -- a #UD exception that was generated when one was encountered. Before the 80186/80286, there was no such thing as an illegal instruction, just undocumented ones.



            Your question then becomes, "what did the 8086 and 8088 do when encountering undocumented instructions" and the answer is simply that the behavior was undocumented. Some of them appeared to do nothing (i.e. they produced the same apparent result as a NOP instruction), while others did odd things, or simply the same thing as another opcode.



            Here's a WayBack link that may shed more light on the situation:
            http://web.archive.org/web/20190321200321/http://www.os2museum.com/wp/undocumented-8086-opcodes-part-i/







            share|improve this answer















            share|improve this answer




            share|improve this answer








            edited Jun 11 at 17:21









            Peter Cordes

            1,4009 silver badges13 bronze badges




            1,4009 silver badges13 bronze badges










            answered Jun 10 at 17:49









            Ken GoberKen Gober

            9,7041 gold badge31 silver badges49 bronze badges




            9,7041 gold badge31 silver badges49 bronze badges










            • 2





              I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

              – Joshua
              Jun 12 at 17:37












            • @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

              – Hasse1987
              Jun 13 at 23:17












            • 2





              I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

              – Joshua
              Jun 12 at 17:37












            • @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

              – Hasse1987
              Jun 13 at 23:17







            2




            2





            I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

            – Joshua
            Jun 12 at 17:37






            I found that "POP CS" is useless kinda funny. I used it. It can be used to perform a long jmp instruction. It's most useful when moving your code's base. At the end of the base move you would do "POP CS" to jump to the next instruction in your code in the new location.

            – Joshua
            Jun 12 at 17:37














            @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

            – Hasse1987
            Jun 13 at 23:17





            @Joshua The "pop cs" idiom was common in many dos viruses, for the reason you give.

            – Hasse1987
            Jun 13 at 23:17











            6


















            To understand this, you need a general idea of how processors work at the raw hardware level (or at least how they worked before the concept of microcode was developed).



            Basically, as the processor would read the bytes of a single assembler language instruction, those bytes would be fed as an input to a network of logic gates called the instruction decoder; this network was designed to produce as output the signals to enable or disable various internal components of the processor according to what the instruction was supposed to do, so that the processor ends up doing the required operation.



            As a result, if you viewed the instructions of older, simpler processors as bit patterns, you might notice certain groupings; for example, if the top three bits of the instructions would be set so, you might know that it must be a jump instruction of some type; other patterns might identify other general types of instructions.



            The design team for a new processor architecture would develop a reasonable set of instructions, the various networks of logic gates to implement them, and the instruction decoder to manage them all. Back when the 8086 and 8088 processors were designed, it was not yet economically viable to add extra logic to the instruction decoder to exclude any "undocumented instructions", so any bit pattern fed into the instruction decoder would do something, but only the documented instructions would be guaranteed to exist and work the same also in the future members of the same processor family.



            Sometimes the undocumented instructions actually ended up doing something useful, but relying on them was risky, as it might mean any program using a particular undocumented instructions might only run successfully that particular processor model. On a newer model, the previously undocumented instructions might actually been used for some new functionality, or they might have become completely useless as a result of a redesign of the instruction decoder.



            With 80186 or above, using a number of logic gates to trap the undocumented instructions was economically feasible, and it became a compatibility feature: a program might prefer to use a new instruction available in newer processors only, but could provide a routine to emulate that instruction in software within an "illegal instruction" trap handler.






            share|improve this answer





















            • 2





              Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

              – Peter Cordes
              Jun 14 at 4:02











            • For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

              – Peter Cordes
              Jun 14 at 4:04
















            6


















            To understand this, you need a general idea of how processors work at the raw hardware level (or at least how they worked before the concept of microcode was developed).



            Basically, as the processor would read the bytes of a single assembler language instruction, those bytes would be fed as an input to a network of logic gates called the instruction decoder; this network was designed to produce as output the signals to enable or disable various internal components of the processor according to what the instruction was supposed to do, so that the processor ends up doing the required operation.



            As a result, if you viewed the instructions of older, simpler processors as bit patterns, you might notice certain groupings; for example, if the top three bits of the instructions would be set so, you might know that it must be a jump instruction of some type; other patterns might identify other general types of instructions.



            The design team for a new processor architecture would develop a reasonable set of instructions, the various networks of logic gates to implement them, and the instruction decoder to manage them all. Back when the 8086 and 8088 processors were designed, it was not yet economically viable to add extra logic to the instruction decoder to exclude any "undocumented instructions", so any bit pattern fed into the instruction decoder would do something, but only the documented instructions would be guaranteed to exist and work the same also in the future members of the same processor family.



            Sometimes the undocumented instructions actually ended up doing something useful, but relying on them was risky, as it might mean any program using a particular undocumented instructions might only run successfully that particular processor model. On a newer model, the previously undocumented instructions might actually been used for some new functionality, or they might have become completely useless as a result of a redesign of the instruction decoder.



            With 80186 or above, using a number of logic gates to trap the undocumented instructions was economically feasible, and it became a compatibility feature: a program might prefer to use a new instruction available in newer processors only, but could provide a routine to emulate that instruction in software within an "illegal instruction" trap handler.






            share|improve this answer





















            • 2





              Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

              – Peter Cordes
              Jun 14 at 4:02











            • For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

              – Peter Cordes
              Jun 14 at 4:04














            6














            6










            6









            To understand this, you need a general idea of how processors work at the raw hardware level (or at least how they worked before the concept of microcode was developed).



            Basically, as the processor would read the bytes of a single assembler language instruction, those bytes would be fed as an input to a network of logic gates called the instruction decoder; this network was designed to produce as output the signals to enable or disable various internal components of the processor according to what the instruction was supposed to do, so that the processor ends up doing the required operation.



            As a result, if you viewed the instructions of older, simpler processors as bit patterns, you might notice certain groupings; for example, if the top three bits of the instructions would be set so, you might know that it must be a jump instruction of some type; other patterns might identify other general types of instructions.



            The design team for a new processor architecture would develop a reasonable set of instructions, the various networks of logic gates to implement them, and the instruction decoder to manage them all. Back when the 8086 and 8088 processors were designed, it was not yet economically viable to add extra logic to the instruction decoder to exclude any "undocumented instructions", so any bit pattern fed into the instruction decoder would do something, but only the documented instructions would be guaranteed to exist and work the same also in the future members of the same processor family.



            Sometimes the undocumented instructions actually ended up doing something useful, but relying on them was risky, as it might mean any program using a particular undocumented instructions might only run successfully that particular processor model. On a newer model, the previously undocumented instructions might actually been used for some new functionality, or they might have become completely useless as a result of a redesign of the instruction decoder.



            With 80186 or above, using a number of logic gates to trap the undocumented instructions was economically feasible, and it became a compatibility feature: a program might prefer to use a new instruction available in newer processors only, but could provide a routine to emulate that instruction in software within an "illegal instruction" trap handler.






            share|improve this answer














            To understand this, you need a general idea of how processors work at the raw hardware level (or at least how they worked before the concept of microcode was developed).



            Basically, as the processor would read the bytes of a single assembler language instruction, those bytes would be fed as an input to a network of logic gates called the instruction decoder; this network was designed to produce as output the signals to enable or disable various internal components of the processor according to what the instruction was supposed to do, so that the processor ends up doing the required operation.



            As a result, if you viewed the instructions of older, simpler processors as bit patterns, you might notice certain groupings; for example, if the top three bits of the instructions would be set so, you might know that it must be a jump instruction of some type; other patterns might identify other general types of instructions.



            The design team for a new processor architecture would develop a reasonable set of instructions, the various networks of logic gates to implement them, and the instruction decoder to manage them all. Back when the 8086 and 8088 processors were designed, it was not yet economically viable to add extra logic to the instruction decoder to exclude any "undocumented instructions", so any bit pattern fed into the instruction decoder would do something, but only the documented instructions would be guaranteed to exist and work the same also in the future members of the same processor family.



            Sometimes the undocumented instructions actually ended up doing something useful, but relying on them was risky, as it might mean any program using a particular undocumented instructions might only run successfully that particular processor model. On a newer model, the previously undocumented instructions might actually been used for some new functionality, or they might have become completely useless as a result of a redesign of the instruction decoder.



            With 80186 or above, using a number of logic gates to trap the undocumented instructions was economically feasible, and it became a compatibility feature: a program might prefer to use a new instruction available in newer processors only, but could provide a routine to emulate that instruction in software within an "illegal instruction" trap handler.







            share|improve this answer













            share|improve this answer




            share|improve this answer










            answered Jun 13 at 14:44









            telcoMtelcoM

            4862 silver badges6 bronze badges




            4862 silver badges6 bronze badges










            • 2





              Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

              – Peter Cordes
              Jun 14 at 4:02











            • For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

              – Peter Cordes
              Jun 14 at 4:04













            • 2





              Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

              – Peter Cordes
              Jun 14 at 4:02











            • For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

              – Peter Cordes
              Jun 14 at 4:04








            2




            2





            Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

            – Peter Cordes
            Jun 14 at 4:02





            Those patterns in the instruction encoding are very obvious in MIPS, for example, which was designed so the bits of the instruction encoding could be used fairly directly as internal control signals. And it only has a few instruction formats (3-register ALU, or I-type with a 16-bit immediate, or J-type for unconditional jumps). It's word-oriented not byte-oriented. But basically all ISAs with fixed-width instructions have some opcode bits and some register-number bits in consistent locations across many instructions.

            – Peter Cordes
            Jun 14 at 4:02













            For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

            – Peter Cordes
            Jun 14 at 4:04






            For more about x86 opcode patterns, see Are x86 opcodes arbitrary? Also, 3-bit groups come up in some, so octal is apparently helpful.

            – Peter Cordes
            Jun 14 at 4:04












            0


















            Based on the other answers, the proper answer is: they do whatever the instructions bits tell them too.
            Since apparently they aren't validated, they always do something, even if that something is nothing.



            Same as trying to turn on a lamp on an illuminated room- you won't notice it is there and it is on.



            EDIT: I had a question in the answer which I removed, which was "Another question you may ask is: if an instruction does not exist, how does the processor knows it length?", which was replied in the comments below.






            share|improve this answer























            • 1





              You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

              – Stephen Kitt
              Jun 12 at 15:12






            • 1





              It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

              – wizzwizz4
              Jun 12 at 16:41















            0


















            Based on the other answers, the proper answer is: they do whatever the instructions bits tell them too.
            Since apparently they aren't validated, they always do something, even if that something is nothing.



            Same as trying to turn on a lamp on an illuminated room- you won't notice it is there and it is on.



            EDIT: I had a question in the answer which I removed, which was "Another question you may ask is: if an instruction does not exist, how does the processor knows it length?", which was replied in the comments below.






            share|improve this answer























            • 1





              You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

              – Stephen Kitt
              Jun 12 at 15:12






            • 1





              It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

              – wizzwizz4
              Jun 12 at 16:41













            0














            0










            0









            Based on the other answers, the proper answer is: they do whatever the instructions bits tell them too.
            Since apparently they aren't validated, they always do something, even if that something is nothing.



            Same as trying to turn on a lamp on an illuminated room- you won't notice it is there and it is on.



            EDIT: I had a question in the answer which I removed, which was "Another question you may ask is: if an instruction does not exist, how does the processor knows it length?", which was replied in the comments below.






            share|improve this answer
















            Based on the other answers, the proper answer is: they do whatever the instructions bits tell them too.
            Since apparently they aren't validated, they always do something, even if that something is nothing.



            Same as trying to turn on a lamp on an illuminated room- you won't notice it is there and it is on.



            EDIT: I had a question in the answer which I removed, which was "Another question you may ask is: if an instruction does not exist, how does the processor knows it length?", which was replied in the comments below.







            share|improve this answer















            share|improve this answer




            share|improve this answer








            edited Jul 1 at 8:57

























            answered Jun 12 at 15:03









            pedropedro

            11 bronze badge




            11 bronze badge










            • 1





              You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

              – Stephen Kitt
              Jun 12 at 15:12






            • 1





              It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

              – wizzwizz4
              Jun 12 at 16:41












            • 1





              You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

              – Stephen Kitt
              Jun 12 at 15:12






            • 1





              It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

              – wizzwizz4
              Jun 12 at 16:41







            1




            1





            You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

            – Stephen Kitt
            Jun 12 at 15:12





            You could ask your question as a new question — as it is, your answer is likely to be flagged as “not an answer” ;-).

            – Stephen Kitt
            Jun 12 at 15:12




            1




            1





            It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

            – wizzwizz4
            Jun 12 at 16:41





            It knows its length the same way it "knows" what the instruction does: the wiring causes it to increment the instruction register by however much it needs to.

            – wizzwizz4
            Jun 12 at 16:41


















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