Why would humanity have left Earth 2 so quickly? [closed]Does Earth Have What It Takes to Have Rings?Can a planet have 10x Earth mass, 4x Earth gravity and support intelligent life?Does it make sense to have a world with a very quickly orbiting moon?Are Trojan Planets Possible? Are Habitable Trojan Planets Possible?How could an Earth-like planet of 1.5-2.0 Earth radii have similar gravity to Earth?
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Why would humanity have left Earth 2 so quickly? [closed]
Does Earth Have What It Takes to Have Rings?Can a planet have 10x Earth mass, 4x Earth gravity and support intelligent life?Does it make sense to have a world with a very quickly orbiting moon?Are Trojan Planets Possible? Are Habitable Trojan Planets Possible?How could an Earth-like planet of 1.5-2.0 Earth radii have similar gravity to Earth?
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In the world I am building (based heavily on the Star Wars universe setting, but more historical), humanity first abandoned Earth to travel to another planet within their solar system, which they christened "Nu Terra".
But an unknown reason lead the humans to leave Nu Terra within a month, using a unique crystal found there to travel through hyperspace (in a rudimentary way) to another galaxy (via another source of the crystal), from which they moved to Coruscant.
My main issue is that humanity is extremely hardy and would be able to adapt to/kill most dangerous creatures.
Another issue is that the main characters will be travelling there towards the end of the storyline, so the planet itself has to be reasonably intact and still showing obvious signs of population.
So my question is this: Why would humanity be so hasty to get so far away from Nu Terra using such an untested method? What could possibly await anyone foolish enough to go there?
Notes:
- Nu Terra should appear normal (and abandoned) at first glance to anyone who travels there
- The danger should not be immediately obvious, but it should not take a character dying for them to know about it.
- The danger should still be present 50,000 years after the abandonment of the planet, when the characters return.
planets interstellar-travel escape
$endgroup$
closed as primarily opinion-based by AlexP, Alex2006, Ash, StephenG, Morris The Cat Aug 12 at 16:34
Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.
|
show 3 more comments
$begingroup$
In the world I am building (based heavily on the Star Wars universe setting, but more historical), humanity first abandoned Earth to travel to another planet within their solar system, which they christened "Nu Terra".
But an unknown reason lead the humans to leave Nu Terra within a month, using a unique crystal found there to travel through hyperspace (in a rudimentary way) to another galaxy (via another source of the crystal), from which they moved to Coruscant.
My main issue is that humanity is extremely hardy and would be able to adapt to/kill most dangerous creatures.
Another issue is that the main characters will be travelling there towards the end of the storyline, so the planet itself has to be reasonably intact and still showing obvious signs of population.
So my question is this: Why would humanity be so hasty to get so far away from Nu Terra using such an untested method? What could possibly await anyone foolish enough to go there?
Notes:
- Nu Terra should appear normal (and abandoned) at first glance to anyone who travels there
- The danger should not be immediately obvious, but it should not take a character dying for them to know about it.
- The danger should still be present 50,000 years after the abandonment of the planet, when the characters return.
planets interstellar-travel escape
$endgroup$
closed as primarily opinion-based by AlexP, Alex2006, Ash, StephenG, Morris The Cat Aug 12 at 16:34
Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.
$begingroup$
Welcome to Worldbuilding, Chromanyx. As written, I suspect this question will get closed as primarily opinion based as there is no objective criteria against which a correct answer can be assessed. Effectively, this is a story element that could be anything from impending meteor strike to contagion and pretty much anything in between. Could you please narrow down what you are asking for so as to give us some direction for our answers?
$endgroup$
– Tim B II
Aug 11 at 23:38
4
$begingroup$
A widespread epidemy of wanderlust? Sudden realization that "nu" means "naked" in French, "no" in Romanian, and it's a multipurpose interjection in Russian? A sense of omnipotence after successfully moving from Clothed Terra to Naked Terra so quickly that leaving "within a year" is not a meaningless phrase? A premonitory dream send by their God? A misleading premonitory dream sent by their Devil? The result of an advisory referendum which nobody too seriously? A Facebook challenge?
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– AlexP
Aug 11 at 23:48
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@AlexP the problem with those is that they wouldn't really have an effect on the characters when they return.
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– Chromanyx
Aug 11 at 23:51
$begingroup$
BTW, the last two bullet points of the question already provide the answer: because of a dangerous life form. What is the question then?
$endgroup$
– AlexP
Aug 11 at 23:55
1
$begingroup$
@Asoub in this situation, the ships were disassembled to build giant mechanical forges. Additionally, there should be a reason that the people would want to get several galaxies away from Nu Terra.
$endgroup$
– Chromanyx
Aug 12 at 11:13
|
show 3 more comments
$begingroup$
In the world I am building (based heavily on the Star Wars universe setting, but more historical), humanity first abandoned Earth to travel to another planet within their solar system, which they christened "Nu Terra".
But an unknown reason lead the humans to leave Nu Terra within a month, using a unique crystal found there to travel through hyperspace (in a rudimentary way) to another galaxy (via another source of the crystal), from which they moved to Coruscant.
My main issue is that humanity is extremely hardy and would be able to adapt to/kill most dangerous creatures.
Another issue is that the main characters will be travelling there towards the end of the storyline, so the planet itself has to be reasonably intact and still showing obvious signs of population.
So my question is this: Why would humanity be so hasty to get so far away from Nu Terra using such an untested method? What could possibly await anyone foolish enough to go there?
Notes:
- Nu Terra should appear normal (and abandoned) at first glance to anyone who travels there
- The danger should not be immediately obvious, but it should not take a character dying for them to know about it.
- The danger should still be present 50,000 years after the abandonment of the planet, when the characters return.
planets interstellar-travel escape
$endgroup$
In the world I am building (based heavily on the Star Wars universe setting, but more historical), humanity first abandoned Earth to travel to another planet within their solar system, which they christened "Nu Terra".
But an unknown reason lead the humans to leave Nu Terra within a month, using a unique crystal found there to travel through hyperspace (in a rudimentary way) to another galaxy (via another source of the crystal), from which they moved to Coruscant.
My main issue is that humanity is extremely hardy and would be able to adapt to/kill most dangerous creatures.
Another issue is that the main characters will be travelling there towards the end of the storyline, so the planet itself has to be reasonably intact and still showing obvious signs of population.
So my question is this: Why would humanity be so hasty to get so far away from Nu Terra using such an untested method? What could possibly await anyone foolish enough to go there?
Notes:
- Nu Terra should appear normal (and abandoned) at first glance to anyone who travels there
- The danger should not be immediately obvious, but it should not take a character dying for them to know about it.
- The danger should still be present 50,000 years after the abandonment of the planet, when the characters return.
planets interstellar-travel escape
planets interstellar-travel escape
edited Aug 12 at 0:02
Chromanyx
asked Aug 11 at 23:34
ChromanyxChromanyx
3991 gold badge2 silver badges9 bronze badges
3991 gold badge2 silver badges9 bronze badges
closed as primarily opinion-based by AlexP, Alex2006, Ash, StephenG, Morris The Cat Aug 12 at 16:34
Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.
closed as primarily opinion-based by AlexP, Alex2006, Ash, StephenG, Morris The Cat Aug 12 at 16:34
Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.
closed as primarily opinion-based by AlexP, Alex2006, Ash, StephenG, Morris The Cat Aug 12 at 16:34
Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.
$begingroup$
Welcome to Worldbuilding, Chromanyx. As written, I suspect this question will get closed as primarily opinion based as there is no objective criteria against which a correct answer can be assessed. Effectively, this is a story element that could be anything from impending meteor strike to contagion and pretty much anything in between. Could you please narrow down what you are asking for so as to give us some direction for our answers?
$endgroup$
– Tim B II
Aug 11 at 23:38
4
$begingroup$
A widespread epidemy of wanderlust? Sudden realization that "nu" means "naked" in French, "no" in Romanian, and it's a multipurpose interjection in Russian? A sense of omnipotence after successfully moving from Clothed Terra to Naked Terra so quickly that leaving "within a year" is not a meaningless phrase? A premonitory dream send by their God? A misleading premonitory dream sent by their Devil? The result of an advisory referendum which nobody too seriously? A Facebook challenge?
$endgroup$
– AlexP
Aug 11 at 23:48
$begingroup$
@AlexP the problem with those is that they wouldn't really have an effect on the characters when they return.
$endgroup$
– Chromanyx
Aug 11 at 23:51
$begingroup$
BTW, the last two bullet points of the question already provide the answer: because of a dangerous life form. What is the question then?
$endgroup$
– AlexP
Aug 11 at 23:55
1
$begingroup$
@Asoub in this situation, the ships were disassembled to build giant mechanical forges. Additionally, there should be a reason that the people would want to get several galaxies away from Nu Terra.
$endgroup$
– Chromanyx
Aug 12 at 11:13
|
show 3 more comments
$begingroup$
Welcome to Worldbuilding, Chromanyx. As written, I suspect this question will get closed as primarily opinion based as there is no objective criteria against which a correct answer can be assessed. Effectively, this is a story element that could be anything from impending meteor strike to contagion and pretty much anything in between. Could you please narrow down what you are asking for so as to give us some direction for our answers?
$endgroup$
– Tim B II
Aug 11 at 23:38
4
$begingroup$
A widespread epidemy of wanderlust? Sudden realization that "nu" means "naked" in French, "no" in Romanian, and it's a multipurpose interjection in Russian? A sense of omnipotence after successfully moving from Clothed Terra to Naked Terra so quickly that leaving "within a year" is not a meaningless phrase? A premonitory dream send by their God? A misleading premonitory dream sent by their Devil? The result of an advisory referendum which nobody too seriously? A Facebook challenge?
$endgroup$
– AlexP
Aug 11 at 23:48
$begingroup$
@AlexP the problem with those is that they wouldn't really have an effect on the characters when they return.
$endgroup$
– Chromanyx
Aug 11 at 23:51
$begingroup$
BTW, the last two bullet points of the question already provide the answer: because of a dangerous life form. What is the question then?
$endgroup$
– AlexP
Aug 11 at 23:55
1
$begingroup$
@Asoub in this situation, the ships were disassembled to build giant mechanical forges. Additionally, there should be a reason that the people would want to get several galaxies away from Nu Terra.
$endgroup$
– Chromanyx
Aug 12 at 11:13
$begingroup$
Welcome to Worldbuilding, Chromanyx. As written, I suspect this question will get closed as primarily opinion based as there is no objective criteria against which a correct answer can be assessed. Effectively, this is a story element that could be anything from impending meteor strike to contagion and pretty much anything in between. Could you please narrow down what you are asking for so as to give us some direction for our answers?
$endgroup$
– Tim B II
Aug 11 at 23:38
$begingroup$
Welcome to Worldbuilding, Chromanyx. As written, I suspect this question will get closed as primarily opinion based as there is no objective criteria against which a correct answer can be assessed. Effectively, this is a story element that could be anything from impending meteor strike to contagion and pretty much anything in between. Could you please narrow down what you are asking for so as to give us some direction for our answers?
$endgroup$
– Tim B II
Aug 11 at 23:38
4
4
$begingroup$
A widespread epidemy of wanderlust? Sudden realization that "nu" means "naked" in French, "no" in Romanian, and it's a multipurpose interjection in Russian? A sense of omnipotence after successfully moving from Clothed Terra to Naked Terra so quickly that leaving "within a year" is not a meaningless phrase? A premonitory dream send by their God? A misleading premonitory dream sent by their Devil? The result of an advisory referendum which nobody too seriously? A Facebook challenge?
$endgroup$
– AlexP
Aug 11 at 23:48
$begingroup$
A widespread epidemy of wanderlust? Sudden realization that "nu" means "naked" in French, "no" in Romanian, and it's a multipurpose interjection in Russian? A sense of omnipotence after successfully moving from Clothed Terra to Naked Terra so quickly that leaving "within a year" is not a meaningless phrase? A premonitory dream send by their God? A misleading premonitory dream sent by their Devil? The result of an advisory referendum which nobody too seriously? A Facebook challenge?
$endgroup$
– AlexP
Aug 11 at 23:48
$begingroup$
@AlexP the problem with those is that they wouldn't really have an effect on the characters when they return.
$endgroup$
– Chromanyx
Aug 11 at 23:51
$begingroup$
@AlexP the problem with those is that they wouldn't really have an effect on the characters when they return.
$endgroup$
– Chromanyx
Aug 11 at 23:51
$begingroup$
BTW, the last two bullet points of the question already provide the answer: because of a dangerous life form. What is the question then?
$endgroup$
– AlexP
Aug 11 at 23:55
$begingroup$
BTW, the last two bullet points of the question already provide the answer: because of a dangerous life form. What is the question then?
$endgroup$
– AlexP
Aug 11 at 23:55
1
1
$begingroup$
@Asoub in this situation, the ships were disassembled to build giant mechanical forges. Additionally, there should be a reason that the people would want to get several galaxies away from Nu Terra.
$endgroup$
– Chromanyx
Aug 12 at 11:13
$begingroup$
@Asoub in this situation, the ships were disassembled to build giant mechanical forges. Additionally, there should be a reason that the people would want to get several galaxies away from Nu Terra.
$endgroup$
– Chromanyx
Aug 12 at 11:13
|
show 3 more comments
9 Answers
9
active
oldest
votes
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Pollen.
This is produced by plants seasonally of-course, usually once a year for a short period, sometimes only during the heat of the day when a specific temperature is hit.
The effects of this particular pollen are profound, hallucinations, visions and reckless behaviour in the vast percentage of the population. The effect is indiscreet sexual relationships, risk taking behaviour and lack of focus on things necessary for survival. This generally de-stabilises society and makes life difficult for everyone, people become desperate.
In a small percentage of the population, the force-sensitive ones (hell, who knows, maybe the pollen infected them with the midichlorians) it gives them all the same visions (or parts of the same visions of their future). When these people start to realise their common visions, they start to put the picture together - a vision of Corruscant - and the way to get there. These gifted individuals band together and lead the way for the whole population to travel to the new galaxy.
Their return leads to the same symptoms for much of the population, but the force-gifted ones, where will the force lead them, what is the force's will now 50,000 years later?
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This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
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– Chromanyx
Aug 12 at 0:47
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en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
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– Thorne
Aug 12 at 0:58
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@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
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– We are Monica.
Aug 12 at 1:08
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
add a comment
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Very alien aliens
The planet looked unoccupied during the first scouting missions, but there was a previous owner and he attacked them after while or send an ultimatum. Maybe its an AI or hivemind which has merged itself with the biosphere. Or some ancient sleepers like the Necrons or Cthulhu, whose vault were hard to spot in the beginning.
Maybe those ancients even gave them the technology and told them never to come back. Now your protagonist has come back.
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Disease
It's been wiping out lifeforms for millions of years. It can be frozen in glaciers and permafrost. It could wipe out humanity and then die out leaving no trace except for more frozen sources preserving it.
Currently humanity is finding new viruses still viable in the melting permafrost due to global warming.
A disease that is fast spreading and 100% fatal with no known cure would cause the unaffected to flee the planet.
See Arctic Meltdown
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It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
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– Chromanyx
Aug 12 at 0:01
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They could find news reports and dead bodies?
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– Thorne
Aug 12 at 0:24
add a comment
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Economics
There is no valuable resources on Nu Terra, but plenty on Coruscant.
Once the crystals were discovered and enabled the humans to travel to and from Coruscant, the first to go there and return returned with unimaginable riches in gemstones, minerals, precious metals or other things that are highly valuable (or useful). The local environment is perfect for settlement, maybe the plants on Coruscant is directly edible/bears edible fruits, the animals are docile and delicious, and the land is exceptionally arable
At the same time, except for being marginally habitatable, Nu Terra does not offer even the most basic resources to build any permanent settlements or anything that could sustain them, maybe the plants their is not edible, and agriculture may be difficult due to the local conditions, or just because there wasn't any metal ores to replace whatever (very limited) tools the human colonists have brought with them.
Therefore, because there is a huge drive to develop industry and obtain resources, and for general quality of life, the humans quickly abandoned Nu Terra to settle Coruscant, they may even be forced to look for resources there because the supplies they brought there won't last more than a month.
Small settlements will last a while, as you can bring resources from Coruscant back to Nu Terra, just not very efficient. It's just better to do the mining and processing/manufacturing on the same planet, which means that there is no back and forth movement.
As a lack of usable resources does not go away with time, it certainly will last for time far longer than 50000 years, and still be present when the characters return.
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This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
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– IT Alex
Aug 13 at 13:25
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Relics of an ancient civilization. Think of the Reapers & Protheans from the Mass Effect universe.
They land, all seems well. Ruins are eventually found, once activated it displays a message of inpending doom. The galaxy cleaning squad is coming to town really soon. Leaders keep it under wraps, scientist panic and go public. Civilization panics. One techy finds the crystal, another finds out where the previous owners of the planet fled to: Coruscant.
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Could it just be that Nu Terra is an awful place to live, but at least it's better than Earth?
i.e. Earth has been taken over by the Plague, has an imminent gamma-ray-burst / solar flare, is about to be demolished to make way for an interstellar motorway, or for whatever reason they've left for the only other known planet that could possibly support life, Nu Terra.
But conditions are very difficult there and while they can technically survive, survival isn't very nice - temperatures are too low, there isn't enough water for everyone, the air is difficult to breathe, food is hard to grow. Then they discover this crystal which allows transport to the relative paradise of Coruscant.
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1
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This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
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– T.E.D.
Aug 12 at 14:16
add a comment
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If it is Star Wars universe, than the answer is obvious. The Force. The Dark Side of It.
Nu Terra has a huge lot of those "force crystals" and is evercorrupted with Dark and slowly corrupts everyone who lives there. It can even have evil "force specter"'s civilisation hidden on it! A huge plot engine!
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It was an unexpected move.
Someone stored the crystals abit too close to the main power lines on their ship. When they turned their ship on up for a sub-orbital hop around the planet the crystal was powered up and activated. It then sent then ship though hyperspace to their destination.
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It was always your second choice
Your scientists already had scans of Coruscant (somehow). These scans show it as developing as a paradise world - in fact, due to light-lag, it probably already is. By comparison, Nu Terra is awful. Humanity can just about eke out a living, but it's hard going.
On the other hand, the time and effort required to reach Coruscant was deemed far too much. Nu Terra is within range, we can all get there without too much difficulty. And we need to bail fast, before the oceans boil and we all die.
But, once you get to Nu Terra, someone starts experimenting with these weird new crystals. They figure out how to grow them, they work out how to use them for FTL scanning and communications (and, wow, Coruscant looks even better than we expected), and then someone manages to create an FTL Hyperdrive with them.
Suddenly, Coruscant isn't generations away. In fact, recharge the Cryopods we used to get to Nu Terra, and we can be the first to set foot on Paradise. We landed barely a month ago - most of the cargo hasn't been unloaded yet. And it certainly beats scrounging the mud-plains for bogworms to eat again.
When, whenever how long later, your characters return, the planted crops and the animals that weren't rounded back up have spread, making the planet... slightly more hospitable.
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add a comment
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9 Answers
9
active
oldest
votes
9 Answers
9
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Pollen.
This is produced by plants seasonally of-course, usually once a year for a short period, sometimes only during the heat of the day when a specific temperature is hit.
The effects of this particular pollen are profound, hallucinations, visions and reckless behaviour in the vast percentage of the population. The effect is indiscreet sexual relationships, risk taking behaviour and lack of focus on things necessary for survival. This generally de-stabilises society and makes life difficult for everyone, people become desperate.
In a small percentage of the population, the force-sensitive ones (hell, who knows, maybe the pollen infected them with the midichlorians) it gives them all the same visions (or parts of the same visions of their future). When these people start to realise their common visions, they start to put the picture together - a vision of Corruscant - and the way to get there. These gifted individuals band together and lead the way for the whole population to travel to the new galaxy.
Their return leads to the same symptoms for much of the population, but the force-gifted ones, where will the force lead them, what is the force's will now 50,000 years later?
$endgroup$
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This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
$endgroup$
– Chromanyx
Aug 12 at 0:47
$begingroup$
en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
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– Thorne
Aug 12 at 0:58
$begingroup$
@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
$endgroup$
– We are Monica.
Aug 12 at 1:08
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
add a comment
|
$begingroup$
Pollen.
This is produced by plants seasonally of-course, usually once a year for a short period, sometimes only during the heat of the day when a specific temperature is hit.
The effects of this particular pollen are profound, hallucinations, visions and reckless behaviour in the vast percentage of the population. The effect is indiscreet sexual relationships, risk taking behaviour and lack of focus on things necessary for survival. This generally de-stabilises society and makes life difficult for everyone, people become desperate.
In a small percentage of the population, the force-sensitive ones (hell, who knows, maybe the pollen infected them with the midichlorians) it gives them all the same visions (or parts of the same visions of their future). When these people start to realise their common visions, they start to put the picture together - a vision of Corruscant - and the way to get there. These gifted individuals band together and lead the way for the whole population to travel to the new galaxy.
Their return leads to the same symptoms for much of the population, but the force-gifted ones, where will the force lead them, what is the force's will now 50,000 years later?
$endgroup$
$begingroup$
This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
$endgroup$
– Chromanyx
Aug 12 at 0:47
$begingroup$
en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
$endgroup$
– Thorne
Aug 12 at 0:58
$begingroup$
@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
$endgroup$
– We are Monica.
Aug 12 at 1:08
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
add a comment
|
$begingroup$
Pollen.
This is produced by plants seasonally of-course, usually once a year for a short period, sometimes only during the heat of the day when a specific temperature is hit.
The effects of this particular pollen are profound, hallucinations, visions and reckless behaviour in the vast percentage of the population. The effect is indiscreet sexual relationships, risk taking behaviour and lack of focus on things necessary for survival. This generally de-stabilises society and makes life difficult for everyone, people become desperate.
In a small percentage of the population, the force-sensitive ones (hell, who knows, maybe the pollen infected them with the midichlorians) it gives them all the same visions (or parts of the same visions of their future). When these people start to realise their common visions, they start to put the picture together - a vision of Corruscant - and the way to get there. These gifted individuals band together and lead the way for the whole population to travel to the new galaxy.
Their return leads to the same symptoms for much of the population, but the force-gifted ones, where will the force lead them, what is the force's will now 50,000 years later?
$endgroup$
Pollen.
This is produced by plants seasonally of-course, usually once a year for a short period, sometimes only during the heat of the day when a specific temperature is hit.
The effects of this particular pollen are profound, hallucinations, visions and reckless behaviour in the vast percentage of the population. The effect is indiscreet sexual relationships, risk taking behaviour and lack of focus on things necessary for survival. This generally de-stabilises society and makes life difficult for everyone, people become desperate.
In a small percentage of the population, the force-sensitive ones (hell, who knows, maybe the pollen infected them with the midichlorians) it gives them all the same visions (or parts of the same visions of their future). When these people start to realise their common visions, they start to put the picture together - a vision of Corruscant - and the way to get there. These gifted individuals band together and lead the way for the whole population to travel to the new galaxy.
Their return leads to the same symptoms for much of the population, but the force-gifted ones, where will the force lead them, what is the force's will now 50,000 years later?
answered Aug 12 at 0:32
We are Monica.We are Monica.
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This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
$endgroup$
– Chromanyx
Aug 12 at 0:47
$begingroup$
en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
$endgroup$
– Thorne
Aug 12 at 0:58
$begingroup$
@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
$endgroup$
– We are Monica.
Aug 12 at 1:08
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
add a comment
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$begingroup$
This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
$endgroup$
– Chromanyx
Aug 12 at 0:47
$begingroup$
en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
$endgroup$
– Thorne
Aug 12 at 0:58
$begingroup$
@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
$endgroup$
– We are Monica.
Aug 12 at 1:08
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
$begingroup$
This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
$endgroup$
– Chromanyx
Aug 12 at 0:47
$begingroup$
This one is actually really good! It works a lot better for the setting than any of the ideas I was entertaining. Thank you!
$endgroup$
– Chromanyx
Aug 12 at 0:47
$begingroup$
en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
$endgroup$
– Thorne
Aug 12 at 0:58
$begingroup$
en.wikipedia.org/wiki/Strange_New_World_(Star_Trek:_Enterprise)
$endgroup$
– Thorne
Aug 12 at 0:58
$begingroup$
@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
$endgroup$
– We are Monica.
Aug 12 at 1:08
$begingroup$
@Thorne There's nothing new in this world under the sun. But the wiki doesn't do it justice as there's something brought on a "warm wind" - unspecified. ;)
$endgroup$
– We are Monica.
Aug 12 at 1:08
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
$begingroup$
For policy regarding commercial or third-party worlds check out this.
$endgroup$
– We are Monica.
Aug 12 at 2:40
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$begingroup$
Very alien aliens
The planet looked unoccupied during the first scouting missions, but there was a previous owner and he attacked them after while or send an ultimatum. Maybe its an AI or hivemind which has merged itself with the biosphere. Or some ancient sleepers like the Necrons or Cthulhu, whose vault were hard to spot in the beginning.
Maybe those ancients even gave them the technology and told them never to come back. Now your protagonist has come back.
$endgroup$
add a comment
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$begingroup$
Very alien aliens
The planet looked unoccupied during the first scouting missions, but there was a previous owner and he attacked them after while or send an ultimatum. Maybe its an AI or hivemind which has merged itself with the biosphere. Or some ancient sleepers like the Necrons or Cthulhu, whose vault were hard to spot in the beginning.
Maybe those ancients even gave them the technology and told them never to come back. Now your protagonist has come back.
$endgroup$
add a comment
|
$begingroup$
Very alien aliens
The planet looked unoccupied during the first scouting missions, but there was a previous owner and he attacked them after while or send an ultimatum. Maybe its an AI or hivemind which has merged itself with the biosphere. Or some ancient sleepers like the Necrons or Cthulhu, whose vault were hard to spot in the beginning.
Maybe those ancients even gave them the technology and told them never to come back. Now your protagonist has come back.
$endgroup$
Very alien aliens
The planet looked unoccupied during the first scouting missions, but there was a previous owner and he attacked them after while or send an ultimatum. Maybe its an AI or hivemind which has merged itself with the biosphere. Or some ancient sleepers like the Necrons or Cthulhu, whose vault were hard to spot in the beginning.
Maybe those ancients even gave them the technology and told them never to come back. Now your protagonist has come back.
answered Aug 12 at 4:53
TheDyingOfLightTheDyingOfLight
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$begingroup$
Disease
It's been wiping out lifeforms for millions of years. It can be frozen in glaciers and permafrost. It could wipe out humanity and then die out leaving no trace except for more frozen sources preserving it.
Currently humanity is finding new viruses still viable in the melting permafrost due to global warming.
A disease that is fast spreading and 100% fatal with no known cure would cause the unaffected to flee the planet.
See Arctic Meltdown
$endgroup$
$begingroup$
It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
$endgroup$
– Chromanyx
Aug 12 at 0:01
$begingroup$
They could find news reports and dead bodies?
$endgroup$
– Thorne
Aug 12 at 0:24
add a comment
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$begingroup$
Disease
It's been wiping out lifeforms for millions of years. It can be frozen in glaciers and permafrost. It could wipe out humanity and then die out leaving no trace except for more frozen sources preserving it.
Currently humanity is finding new viruses still viable in the melting permafrost due to global warming.
A disease that is fast spreading and 100% fatal with no known cure would cause the unaffected to flee the planet.
See Arctic Meltdown
$endgroup$
$begingroup$
It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
$endgroup$
– Chromanyx
Aug 12 at 0:01
$begingroup$
They could find news reports and dead bodies?
$endgroup$
– Thorne
Aug 12 at 0:24
add a comment
|
$begingroup$
Disease
It's been wiping out lifeforms for millions of years. It can be frozen in glaciers and permafrost. It could wipe out humanity and then die out leaving no trace except for more frozen sources preserving it.
Currently humanity is finding new viruses still viable in the melting permafrost due to global warming.
A disease that is fast spreading and 100% fatal with no known cure would cause the unaffected to flee the planet.
See Arctic Meltdown
$endgroup$
Disease
It's been wiping out lifeforms for millions of years. It can be frozen in glaciers and permafrost. It could wipe out humanity and then die out leaving no trace except for more frozen sources preserving it.
Currently humanity is finding new viruses still viable in the melting permafrost due to global warming.
A disease that is fast spreading and 100% fatal with no known cure would cause the unaffected to flee the planet.
See Arctic Meltdown
answered Aug 11 at 23:52
ThorneThorne
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$begingroup$
It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
$endgroup$
– Chromanyx
Aug 12 at 0:01
$begingroup$
They could find news reports and dead bodies?
$endgroup$
– Thorne
Aug 12 at 0:24
add a comment
|
$begingroup$
It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
$endgroup$
– Chromanyx
Aug 12 at 0:01
$begingroup$
They could find news reports and dead bodies?
$endgroup$
– Thorne
Aug 12 at 0:24
$begingroup$
It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
$endgroup$
– Chromanyx
Aug 12 at 0:01
$begingroup$
It definitely has potential, but I worry that there isn't really any way for the characters to find out short of killing off one of them, which I doubt the player would like.
$endgroup$
– Chromanyx
Aug 12 at 0:01
$begingroup$
They could find news reports and dead bodies?
$endgroup$
– Thorne
Aug 12 at 0:24
$begingroup$
They could find news reports and dead bodies?
$endgroup$
– Thorne
Aug 12 at 0:24
add a comment
|
$begingroup$
Economics
There is no valuable resources on Nu Terra, but plenty on Coruscant.
Once the crystals were discovered and enabled the humans to travel to and from Coruscant, the first to go there and return returned with unimaginable riches in gemstones, minerals, precious metals or other things that are highly valuable (or useful). The local environment is perfect for settlement, maybe the plants on Coruscant is directly edible/bears edible fruits, the animals are docile and delicious, and the land is exceptionally arable
At the same time, except for being marginally habitatable, Nu Terra does not offer even the most basic resources to build any permanent settlements or anything that could sustain them, maybe the plants their is not edible, and agriculture may be difficult due to the local conditions, or just because there wasn't any metal ores to replace whatever (very limited) tools the human colonists have brought with them.
Therefore, because there is a huge drive to develop industry and obtain resources, and for general quality of life, the humans quickly abandoned Nu Terra to settle Coruscant, they may even be forced to look for resources there because the supplies they brought there won't last more than a month.
Small settlements will last a while, as you can bring resources from Coruscant back to Nu Terra, just not very efficient. It's just better to do the mining and processing/manufacturing on the same planet, which means that there is no back and forth movement.
As a lack of usable resources does not go away with time, it certainly will last for time far longer than 50000 years, and still be present when the characters return.
$endgroup$
$begingroup$
This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
$endgroup$
– IT Alex
Aug 13 at 13:25
add a comment
|
$begingroup$
Economics
There is no valuable resources on Nu Terra, but plenty on Coruscant.
Once the crystals were discovered and enabled the humans to travel to and from Coruscant, the first to go there and return returned with unimaginable riches in gemstones, minerals, precious metals or other things that are highly valuable (or useful). The local environment is perfect for settlement, maybe the plants on Coruscant is directly edible/bears edible fruits, the animals are docile and delicious, and the land is exceptionally arable
At the same time, except for being marginally habitatable, Nu Terra does not offer even the most basic resources to build any permanent settlements or anything that could sustain them, maybe the plants their is not edible, and agriculture may be difficult due to the local conditions, or just because there wasn't any metal ores to replace whatever (very limited) tools the human colonists have brought with them.
Therefore, because there is a huge drive to develop industry and obtain resources, and for general quality of life, the humans quickly abandoned Nu Terra to settle Coruscant, they may even be forced to look for resources there because the supplies they brought there won't last more than a month.
Small settlements will last a while, as you can bring resources from Coruscant back to Nu Terra, just not very efficient. It's just better to do the mining and processing/manufacturing on the same planet, which means that there is no back and forth movement.
As a lack of usable resources does not go away with time, it certainly will last for time far longer than 50000 years, and still be present when the characters return.
$endgroup$
$begingroup$
This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
$endgroup$
– IT Alex
Aug 13 at 13:25
add a comment
|
$begingroup$
Economics
There is no valuable resources on Nu Terra, but plenty on Coruscant.
Once the crystals were discovered and enabled the humans to travel to and from Coruscant, the first to go there and return returned with unimaginable riches in gemstones, minerals, precious metals or other things that are highly valuable (or useful). The local environment is perfect for settlement, maybe the plants on Coruscant is directly edible/bears edible fruits, the animals are docile and delicious, and the land is exceptionally arable
At the same time, except for being marginally habitatable, Nu Terra does not offer even the most basic resources to build any permanent settlements or anything that could sustain them, maybe the plants their is not edible, and agriculture may be difficult due to the local conditions, or just because there wasn't any metal ores to replace whatever (very limited) tools the human colonists have brought with them.
Therefore, because there is a huge drive to develop industry and obtain resources, and for general quality of life, the humans quickly abandoned Nu Terra to settle Coruscant, they may even be forced to look for resources there because the supplies they brought there won't last more than a month.
Small settlements will last a while, as you can bring resources from Coruscant back to Nu Terra, just not very efficient. It's just better to do the mining and processing/manufacturing on the same planet, which means that there is no back and forth movement.
As a lack of usable resources does not go away with time, it certainly will last for time far longer than 50000 years, and still be present when the characters return.
$endgroup$
Economics
There is no valuable resources on Nu Terra, but plenty on Coruscant.
Once the crystals were discovered and enabled the humans to travel to and from Coruscant, the first to go there and return returned with unimaginable riches in gemstones, minerals, precious metals or other things that are highly valuable (or useful). The local environment is perfect for settlement, maybe the plants on Coruscant is directly edible/bears edible fruits, the animals are docile and delicious, and the land is exceptionally arable
At the same time, except for being marginally habitatable, Nu Terra does not offer even the most basic resources to build any permanent settlements or anything that could sustain them, maybe the plants their is not edible, and agriculture may be difficult due to the local conditions, or just because there wasn't any metal ores to replace whatever (very limited) tools the human colonists have brought with them.
Therefore, because there is a huge drive to develop industry and obtain resources, and for general quality of life, the humans quickly abandoned Nu Terra to settle Coruscant, they may even be forced to look for resources there because the supplies they brought there won't last more than a month.
Small settlements will last a while, as you can bring resources from Coruscant back to Nu Terra, just not very efficient. It's just better to do the mining and processing/manufacturing on the same planet, which means that there is no back and forth movement.
As a lack of usable resources does not go away with time, it certainly will last for time far longer than 50000 years, and still be present when the characters return.
answered Aug 12 at 4:01
ArdasArdas
1211 bronze badge
1211 bronze badge
$begingroup$
This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
$endgroup$
– IT Alex
Aug 13 at 13:25
add a comment
|
$begingroup$
This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
$endgroup$
– IT Alex
Aug 13 at 13:25
$begingroup$
This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
$endgroup$
– IT Alex
Aug 13 at 13:25
$begingroup$
This is a universe heavily influenced by Star Wars (As per the OP). Minor Nitpick but with that in mind Coruscant probably doesn't have resources and is a major city-planet. Also, OP thinks that the planet should be otherwise normal and have a "Danger" that forces them to use a risky method of escape. Lack of resources doesn't fit the bill I feel.
$endgroup$
– IT Alex
Aug 13 at 13:25
add a comment
|
$begingroup$
Relics of an ancient civilization. Think of the Reapers & Protheans from the Mass Effect universe.
They land, all seems well. Ruins are eventually found, once activated it displays a message of inpending doom. The galaxy cleaning squad is coming to town really soon. Leaders keep it under wraps, scientist panic and go public. Civilization panics. One techy finds the crystal, another finds out where the previous owners of the planet fled to: Coruscant.
$endgroup$
add a comment
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$begingroup$
Relics of an ancient civilization. Think of the Reapers & Protheans from the Mass Effect universe.
They land, all seems well. Ruins are eventually found, once activated it displays a message of inpending doom. The galaxy cleaning squad is coming to town really soon. Leaders keep it under wraps, scientist panic and go public. Civilization panics. One techy finds the crystal, another finds out where the previous owners of the planet fled to: Coruscant.
$endgroup$
add a comment
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$begingroup$
Relics of an ancient civilization. Think of the Reapers & Protheans from the Mass Effect universe.
They land, all seems well. Ruins are eventually found, once activated it displays a message of inpending doom. The galaxy cleaning squad is coming to town really soon. Leaders keep it under wraps, scientist panic and go public. Civilization panics. One techy finds the crystal, another finds out where the previous owners of the planet fled to: Coruscant.
$endgroup$
Relics of an ancient civilization. Think of the Reapers & Protheans from the Mass Effect universe.
They land, all seems well. Ruins are eventually found, once activated it displays a message of inpending doom. The galaxy cleaning squad is coming to town really soon. Leaders keep it under wraps, scientist panic and go public. Civilization panics. One techy finds the crystal, another finds out where the previous owners of the planet fled to: Coruscant.
answered Aug 12 at 8:30
DevilscomradeDevilscomrade
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$begingroup$
Could it just be that Nu Terra is an awful place to live, but at least it's better than Earth?
i.e. Earth has been taken over by the Plague, has an imminent gamma-ray-burst / solar flare, is about to be demolished to make way for an interstellar motorway, or for whatever reason they've left for the only other known planet that could possibly support life, Nu Terra.
But conditions are very difficult there and while they can technically survive, survival isn't very nice - temperatures are too low, there isn't enough water for everyone, the air is difficult to breathe, food is hard to grow. Then they discover this crystal which allows transport to the relative paradise of Coruscant.
$endgroup$
1
$begingroup$
This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
$endgroup$
– T.E.D.
Aug 12 at 14:16
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$begingroup$
Could it just be that Nu Terra is an awful place to live, but at least it's better than Earth?
i.e. Earth has been taken over by the Plague, has an imminent gamma-ray-burst / solar flare, is about to be demolished to make way for an interstellar motorway, or for whatever reason they've left for the only other known planet that could possibly support life, Nu Terra.
But conditions are very difficult there and while they can technically survive, survival isn't very nice - temperatures are too low, there isn't enough water for everyone, the air is difficult to breathe, food is hard to grow. Then they discover this crystal which allows transport to the relative paradise of Coruscant.
$endgroup$
1
$begingroup$
This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
$endgroup$
– T.E.D.
Aug 12 at 14:16
add a comment
|
$begingroup$
Could it just be that Nu Terra is an awful place to live, but at least it's better than Earth?
i.e. Earth has been taken over by the Plague, has an imminent gamma-ray-burst / solar flare, is about to be demolished to make way for an interstellar motorway, or for whatever reason they've left for the only other known planet that could possibly support life, Nu Terra.
But conditions are very difficult there and while they can technically survive, survival isn't very nice - temperatures are too low, there isn't enough water for everyone, the air is difficult to breathe, food is hard to grow. Then they discover this crystal which allows transport to the relative paradise of Coruscant.
$endgroup$
Could it just be that Nu Terra is an awful place to live, but at least it's better than Earth?
i.e. Earth has been taken over by the Plague, has an imminent gamma-ray-burst / solar flare, is about to be demolished to make way for an interstellar motorway, or for whatever reason they've left for the only other known planet that could possibly support life, Nu Terra.
But conditions are very difficult there and while they can technically survive, survival isn't very nice - temperatures are too low, there isn't enough water for everyone, the air is difficult to breathe, food is hard to grow. Then they discover this crystal which allows transport to the relative paradise of Coruscant.
answered Aug 12 at 12:30
colmdecolmde
6,81612 silver badges30 bronze badges
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$begingroup$
This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
$endgroup$
– T.E.D.
Aug 12 at 14:16
add a comment
|
1
$begingroup$
This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
$endgroup$
– T.E.D.
Aug 12 at 14:16
1
1
$begingroup$
This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
$endgroup$
– T.E.D.
Aug 12 at 14:16
$begingroup$
This would be my take. NT was the best available option at the time, but with this new crystal hyperspace tech, they'd suddenly have their choice of locales across the entire universe. So other than keeping some unfortunate folks there to mine the crystals, there's no point whatsoever in staying there.
$endgroup$
– T.E.D.
Aug 12 at 14:16
add a comment
|
$begingroup$
If it is Star Wars universe, than the answer is obvious. The Force. The Dark Side of It.
Nu Terra has a huge lot of those "force crystals" and is evercorrupted with Dark and slowly corrupts everyone who lives there. It can even have evil "force specter"'s civilisation hidden on it! A huge plot engine!
$endgroup$
add a comment
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$begingroup$
If it is Star Wars universe, than the answer is obvious. The Force. The Dark Side of It.
Nu Terra has a huge lot of those "force crystals" and is evercorrupted with Dark and slowly corrupts everyone who lives there. It can even have evil "force specter"'s civilisation hidden on it! A huge plot engine!
$endgroup$
add a comment
|
$begingroup$
If it is Star Wars universe, than the answer is obvious. The Force. The Dark Side of It.
Nu Terra has a huge lot of those "force crystals" and is evercorrupted with Dark and slowly corrupts everyone who lives there. It can even have evil "force specter"'s civilisation hidden on it! A huge plot engine!
$endgroup$
If it is Star Wars universe, than the answer is obvious. The Force. The Dark Side of It.
Nu Terra has a huge lot of those "force crystals" and is evercorrupted with Dark and slowly corrupts everyone who lives there. It can even have evil "force specter"'s civilisation hidden on it! A huge plot engine!
answered Aug 12 at 8:54
ksbesksbes
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4,6283 silver badges26 bronze badges
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It was an unexpected move.
Someone stored the crystals abit too close to the main power lines on their ship. When they turned their ship on up for a sub-orbital hop around the planet the crystal was powered up and activated. It then sent then ship though hyperspace to their destination.
$endgroup$
add a comment
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$begingroup$
It was an unexpected move.
Someone stored the crystals abit too close to the main power lines on their ship. When they turned their ship on up for a sub-orbital hop around the planet the crystal was powered up and activated. It then sent then ship though hyperspace to their destination.
$endgroup$
add a comment
|
$begingroup$
It was an unexpected move.
Someone stored the crystals abit too close to the main power lines on their ship. When they turned their ship on up for a sub-orbital hop around the planet the crystal was powered up and activated. It then sent then ship though hyperspace to their destination.
$endgroup$
It was an unexpected move.
Someone stored the crystals abit too close to the main power lines on their ship. When they turned their ship on up for a sub-orbital hop around the planet the crystal was powered up and activated. It then sent then ship though hyperspace to their destination.
answered Aug 12 at 15:37
RobRob
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It was always your second choice
Your scientists already had scans of Coruscant (somehow). These scans show it as developing as a paradise world - in fact, due to light-lag, it probably already is. By comparison, Nu Terra is awful. Humanity can just about eke out a living, but it's hard going.
On the other hand, the time and effort required to reach Coruscant was deemed far too much. Nu Terra is within range, we can all get there without too much difficulty. And we need to bail fast, before the oceans boil and we all die.
But, once you get to Nu Terra, someone starts experimenting with these weird new crystals. They figure out how to grow them, they work out how to use them for FTL scanning and communications (and, wow, Coruscant looks even better than we expected), and then someone manages to create an FTL Hyperdrive with them.
Suddenly, Coruscant isn't generations away. In fact, recharge the Cryopods we used to get to Nu Terra, and we can be the first to set foot on Paradise. We landed barely a month ago - most of the cargo hasn't been unloaded yet. And it certainly beats scrounging the mud-plains for bogworms to eat again.
When, whenever how long later, your characters return, the planted crops and the animals that weren't rounded back up have spread, making the planet... slightly more hospitable.
$endgroup$
add a comment
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$begingroup$
It was always your second choice
Your scientists already had scans of Coruscant (somehow). These scans show it as developing as a paradise world - in fact, due to light-lag, it probably already is. By comparison, Nu Terra is awful. Humanity can just about eke out a living, but it's hard going.
On the other hand, the time and effort required to reach Coruscant was deemed far too much. Nu Terra is within range, we can all get there without too much difficulty. And we need to bail fast, before the oceans boil and we all die.
But, once you get to Nu Terra, someone starts experimenting with these weird new crystals. They figure out how to grow them, they work out how to use them for FTL scanning and communications (and, wow, Coruscant looks even better than we expected), and then someone manages to create an FTL Hyperdrive with them.
Suddenly, Coruscant isn't generations away. In fact, recharge the Cryopods we used to get to Nu Terra, and we can be the first to set foot on Paradise. We landed barely a month ago - most of the cargo hasn't been unloaded yet. And it certainly beats scrounging the mud-plains for bogworms to eat again.
When, whenever how long later, your characters return, the planted crops and the animals that weren't rounded back up have spread, making the planet... slightly more hospitable.
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It was always your second choice
Your scientists already had scans of Coruscant (somehow). These scans show it as developing as a paradise world - in fact, due to light-lag, it probably already is. By comparison, Nu Terra is awful. Humanity can just about eke out a living, but it's hard going.
On the other hand, the time and effort required to reach Coruscant was deemed far too much. Nu Terra is within range, we can all get there without too much difficulty. And we need to bail fast, before the oceans boil and we all die.
But, once you get to Nu Terra, someone starts experimenting with these weird new crystals. They figure out how to grow them, they work out how to use them for FTL scanning and communications (and, wow, Coruscant looks even better than we expected), and then someone manages to create an FTL Hyperdrive with them.
Suddenly, Coruscant isn't generations away. In fact, recharge the Cryopods we used to get to Nu Terra, and we can be the first to set foot on Paradise. We landed barely a month ago - most of the cargo hasn't been unloaded yet. And it certainly beats scrounging the mud-plains for bogworms to eat again.
When, whenever how long later, your characters return, the planted crops and the animals that weren't rounded back up have spread, making the planet... slightly more hospitable.
$endgroup$
It was always your second choice
Your scientists already had scans of Coruscant (somehow). These scans show it as developing as a paradise world - in fact, due to light-lag, it probably already is. By comparison, Nu Terra is awful. Humanity can just about eke out a living, but it's hard going.
On the other hand, the time and effort required to reach Coruscant was deemed far too much. Nu Terra is within range, we can all get there without too much difficulty. And we need to bail fast, before the oceans boil and we all die.
But, once you get to Nu Terra, someone starts experimenting with these weird new crystals. They figure out how to grow them, they work out how to use them for FTL scanning and communications (and, wow, Coruscant looks even better than we expected), and then someone manages to create an FTL Hyperdrive with them.
Suddenly, Coruscant isn't generations away. In fact, recharge the Cryopods we used to get to Nu Terra, and we can be the first to set foot on Paradise. We landed barely a month ago - most of the cargo hasn't been unloaded yet. And it certainly beats scrounging the mud-plains for bogworms to eat again.
When, whenever how long later, your characters return, the planted crops and the animals that weren't rounded back up have spread, making the planet... slightly more hospitable.
edited Aug 12 at 18:10
answered Aug 12 at 16:31
ChronocidalChronocidal
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Welcome to Worldbuilding, Chromanyx. As written, I suspect this question will get closed as primarily opinion based as there is no objective criteria against which a correct answer can be assessed. Effectively, this is a story element that could be anything from impending meteor strike to contagion and pretty much anything in between. Could you please narrow down what you are asking for so as to give us some direction for our answers?
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– Tim B II
Aug 11 at 23:38
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A widespread epidemy of wanderlust? Sudden realization that "nu" means "naked" in French, "no" in Romanian, and it's a multipurpose interjection in Russian? A sense of omnipotence after successfully moving from Clothed Terra to Naked Terra so quickly that leaving "within a year" is not a meaningless phrase? A premonitory dream send by their God? A misleading premonitory dream sent by their Devil? The result of an advisory referendum which nobody too seriously? A Facebook challenge?
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– AlexP
Aug 11 at 23:48
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@AlexP the problem with those is that they wouldn't really have an effect on the characters when they return.
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– Chromanyx
Aug 11 at 23:51
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BTW, the last two bullet points of the question already provide the answer: because of a dangerous life form. What is the question then?
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– AlexP
Aug 11 at 23:55
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@Asoub in this situation, the ships were disassembled to build giant mechanical forges. Additionally, there should be a reason that the people would want to get several galaxies away from Nu Terra.
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– Chromanyx
Aug 12 at 11:13