Can massive damage kill you while at 0 HP?How does the Death Ward spell work if you are at 0 hit points and take massive damage?Do negative Hit Points exist in D&D 5e?Does an unconscious character accumulate damage?How do I handle attacks with multiple damage types on an unconscious player?Is damage from multiple damage types cumulative for death and massive damage?Can massive damage knock out rather than causing instant death?Does taking more damage than you have HP remaining result in a death saving throw failure?Can the Harm spell kill with massive damage?How does the Death Ward spell work if you are at 0 hit points and take massive damage?Are monsters subject to the massive damage instant-death rules?
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Can massive damage kill you while at 0 HP?
How does the Death Ward spell work if you are at 0 hit points and take massive damage?Do negative Hit Points exist in D&D 5e?Does an unconscious character accumulate damage?How do I handle attacks with multiple damage types on an unconscious player?Is damage from multiple damage types cumulative for death and massive damage?Can massive damage knock out rather than causing instant death?Does taking more damage than you have HP remaining result in a death saving throw failure?Can the Harm spell kill with massive damage?How does the Death Ward spell work if you are at 0 hit points and take massive damage?Are monsters subject to the massive damage instant-death rules?
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$begingroup$
The rules on "Instant Death" state:
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum [...]
Does this only apply if you aren't already at 0 HP? Or rather, what happens if you are currently at 0 HP and take massive damage?
dnd-5e damage character-death hit-points
$endgroup$
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$begingroup$
The rules on "Instant Death" state:
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum [...]
Does this only apply if you aren't already at 0 HP? Or rather, what happens if you are currently at 0 HP and take massive damage?
dnd-5e damage character-death hit-points
$endgroup$
add a comment
|
$begingroup$
The rules on "Instant Death" state:
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum [...]
Does this only apply if you aren't already at 0 HP? Or rather, what happens if you are currently at 0 HP and take massive damage?
dnd-5e damage character-death hit-points
$endgroup$
The rules on "Instant Death" state:
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum [...]
Does this only apply if you aren't already at 0 HP? Or rather, what happens if you are currently at 0 HP and take massive damage?
dnd-5e damage character-death hit-points
dnd-5e damage character-death hit-points
edited Oct 1 at 6:51
V2Blast♦
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37.1k5 gold badges139 silver badges233 bronze badges
asked Sep 30 at 15:41
Medix2Medix2
26.1k3 gold badges96 silver badges209 bronze badges
26.1k3 gold badges96 silver badges209 bronze badges
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1 Answer
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$begingroup$
Yes, Massive Damage can kill you at 0 HP
Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.
—Death Saving Throws, Player's Handbook, pg. 197
Mathematically, this is equivalent to the normal rule that occurs when a character is above 0 hit points, so it makes perfect sense that they would reimplement the rule here in precisely this manner.
$endgroup$
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1 Answer
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1 Answer
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$begingroup$
Yes, Massive Damage can kill you at 0 HP
Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.
—Death Saving Throws, Player's Handbook, pg. 197
Mathematically, this is equivalent to the normal rule that occurs when a character is above 0 hit points, so it makes perfect sense that they would reimplement the rule here in precisely this manner.
$endgroup$
add a comment
|
$begingroup$
Yes, Massive Damage can kill you at 0 HP
Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.
—Death Saving Throws, Player's Handbook, pg. 197
Mathematically, this is equivalent to the normal rule that occurs when a character is above 0 hit points, so it makes perfect sense that they would reimplement the rule here in precisely this manner.
$endgroup$
add a comment
|
$begingroup$
Yes, Massive Damage can kill you at 0 HP
Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.
—Death Saving Throws, Player's Handbook, pg. 197
Mathematically, this is equivalent to the normal rule that occurs when a character is above 0 hit points, so it makes perfect sense that they would reimplement the rule here in precisely this manner.
$endgroup$
Yes, Massive Damage can kill you at 0 HP
Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.
—Death Saving Throws, Player's Handbook, pg. 197
Mathematically, this is equivalent to the normal rule that occurs when a character is above 0 hit points, so it makes perfect sense that they would reimplement the rule here in precisely this manner.
answered Sep 30 at 15:51
XiremaXirema
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41.2k4 gold badges131 silver badges231 bronze badges
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