Does the Fireball spell damage objects?What is the source of the “spells do only what they say they do” rules interpretation principle?Can magical spells damage objects?How do you determine if a spell can damage objects?Can radiant damage destroy objects?How does the Web spell burn away?How much damage does a creature take for spending its entire turn inside a Wall of Fire?Are objects structures and/or vice versa?If a wizard casts Fireball indoors, wouldn't that start a fire in most cases?What methods exist to damage or destroy worn or carried objects?Does the Meteor Swarm spell damage objects that are being worn or carried?When is fire damage dealt to a creature trapped inside a burning web from the Web spell?

In Flanders Fields

Doubt about Taylor series: do successive derivatives on a point determine the whole function?

Were any DOS games (or software) known to use VBE/AF?

In an interview, is it self-defeating to say you use StackOverflow to find errors in code?

What is this yellow sticky substance Mulder puts in his vodka?

Selecting elements of a list based on range

Does the German President's apology for WWII reflect the prevailing views of the people of Germany?

Ethical to interview after accepting verbal offer?

Does casting Inflict Wounds while concentrating on Vampiric Touch also siphon damage?

Can increasing the amount of training data make overfitting worse?

How can I communicate to my mother that her complaints about me make me feel like I'm not enough?

Bash script that shows changing real time values from commands

How can mage view an easier form of magic as evil?

When to use Sitecore.Context.Items and why?

Is there a text editor that can run shell scripts?

What is an example of a sequence which "thins out" and is finite?

Does Global Entry require agreeing to a higher standard of behavior?

How to efficiently change data layout of a DataFrame in pandas?

How to respond to requests to retest, in hope that the bug is gone?

Weird Power Outage in Certain Rooms- Condominium

Elsewhere in the beginning of a sentence

:wq command not found

Are there concrete advantages for being proficient at social skills in a table that rewards roleplaying these interactions?

How to remove empty lines from begin and end of file?



Does the Fireball spell damage objects?


What is the source of the “spells do only what they say they do” rules interpretation principle?Can magical spells damage objects?How do you determine if a spell can damage objects?Can radiant damage destroy objects?How does the Web spell burn away?How much damage does a creature take for spending its entire turn inside a Wall of Fire?Are objects structures and/or vice versa?If a wizard casts Fireball indoors, wouldn't that start a fire in most cases?What methods exist to damage or destroy worn or carried objects?Does the Meteor Swarm spell damage objects that are being worn or carried?When is fire damage dealt to a creature trapped inside a burning web from the Web spell?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty
margin-bottom:0;









7















$begingroup$


Does a fireball spell do any damage to window glass, for example?



It looks like that its wording damages creatures and only causes fire on flammable objects.










share|improve this question











$endgroup$










  • 1




    $begingroup$
    Related: Can magical spells damage objects?
    $endgroup$
    – Sdjz
    Aug 12 at 13:15

















7















$begingroup$


Does a fireball spell do any damage to window glass, for example?



It looks like that its wording damages creatures and only causes fire on flammable objects.










share|improve this question











$endgroup$










  • 1




    $begingroup$
    Related: Can magical spells damage objects?
    $endgroup$
    – Sdjz
    Aug 12 at 13:15













7













7









7


0



$begingroup$


Does a fireball spell do any damage to window glass, for example?



It looks like that its wording damages creatures and only causes fire on flammable objects.










share|improve this question











$endgroup$




Does a fireball spell do any damage to window glass, for example?



It looks like that its wording damages creatures and only causes fire on flammable objects.







dnd-5e spells damage objects






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Aug 12 at 17:40









V2Blast

36.4k5 gold badges133 silver badges225 bronze badges




36.4k5 gold badges133 silver badges225 bronze badges










asked Aug 12 at 12:55









OharOhar

3,2919 silver badges30 bronze badges




3,2919 silver badges30 bronze badges










  • 1




    $begingroup$
    Related: Can magical spells damage objects?
    $endgroup$
    – Sdjz
    Aug 12 at 13:15












  • 1




    $begingroup$
    Related: Can magical spells damage objects?
    $endgroup$
    – Sdjz
    Aug 12 at 13:15







1




1




$begingroup$
Related: Can magical spells damage objects?
$endgroup$
– Sdjz
Aug 12 at 13:15




$begingroup$
Related: Can magical spells damage objects?
$endgroup$
– Sdjz
Aug 12 at 13:15










4 Answers
4






active

oldest

votes


















14

















$begingroup$

You are correct that the fireball spell only ignites (does not damage) objects.



The fireball spell's description states:




Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.




In order for a target to be damaged it must make a save and the only things that make the save are creatures in the area - Because the objects are not making a save they are not targets and so do not take the 8d6 fire damage.



However the spell goes on to say:




The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




The extent of what "igniting an object" means it not explicitly covered by the rules and would be left up the GM; however, it does not mean that the objects take the 8d6 damage for another reason. If objects were supposed to take the damage then the spell's description would say so.

This is the case with the spell shatter whose description states:




Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one...



A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.




Again, objects do not make the save at all, but the spell then explicitly states that they take the damage regardless of this fact.



The Sage Advice Compendium potentially provides further evidence that fireball does not damage objects stating:




Q. Some spells (like eldritch blast) target a creature. Some others (like fire bolt) target objects too. Does this mean that I can’t attack the door with eldritch blast?

A. The target specifications (creature, object, or something else) in spells
are intentional.




The fireball spell only ignites objects, it does not deal 8d6 fire damage to them






share|improve this answer












$endgroup$






















    4

















    $begingroup$

    Yes, Fireball can break windows.



    Without going into too much detail, an NPC in Waterdeep: Dragon Heist (pg. 45) can tell the players about how a fireball blast blew out some of her windows.



    Based on that published example, a fireball’s “explosion of flame” can break windows, but because the spell's description doesn’t call out damage to objects (other than the ignition of flammable objects) it would be on the DM’s shoulders to decide that a fireball had this effect.




    A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.




    But... the NPC I referenced had quite a few windows and only some were blown out. This suggests that even a well placed fireball would be mostly ineffective.






    share|improve this answer












    $endgroup$






















      3

















      $begingroup$

      In terms of the Rules as Written ("RAW"), Fireball ignites flammable objects, but does not damage them. There are some existing rules regarding ignited creatures from other spells such as Searing Smite, but there are no rules regarding igniting objects.




      Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.




      This is contrasted by spells such as Meteor Swarm, which explicitly states that it damages objects.




      A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
      The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.




      Consider, also Cone of Cold which produces an effect which is so cold that it can freeze a creature solid in under 6 seconds, but it can't freeze or even cool a glass of water.




      A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.




      A good rule of thumb in D&D 5e is that spells do only what they say they do.



      As you have undoubtedly observed, this creates some truly bizarre circumstances where fireball can instantly kill any number of commoners in a 20-foot radius, but it can't hit a commoner though a centimeter-thick pane of decorative glass, even where they are leaning up against it.



      The spell does not even state that only the part of the object inside of the area of effect is ignited, but simply states that the object is ignited. RAW, this spell ignite a wooden hill fort because an inch of it is within range.



      This would be problematic, if we are not to consider the design objectives of 5e and the role of the DM. This is not 3.5e, where there are rules to adjudicate just about everything. This edition was meant to be streamlined and easy to play. The DM is expected to adjudicate the effect of spells within the fiction in interesting ways. 5e is not meant to be played RAW, and I would argue that it is simply impossible to play 5e RAW without heavily houseruling it.






      share|improve this answer












      $endgroup$














      • $begingroup$
        "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
        $endgroup$
        – Mark Wells
        Aug 12 at 18:03






      • 2




        $begingroup$
        @MarkWells I believe he meant that as "Rule-of-Thumb".
        $endgroup$
        – Slagmoth
        Aug 12 at 18:44










      • $begingroup$
        @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
        $endgroup$
        – James
        Aug 12 at 19:13



















      0

















      $begingroup$

      Normally not



      Generally, spells only do what they say they do. As you note Fireball says it damages creatures and sets flammable things on fire,1 and a glass window is probably not flammable (though its frame may be). If you want some justification of that, imagine a fireball more like a literal spherical ball of fire rather than an explosion like you were thinking.



      That being said, if you want it to work more like an explosion that throws loose objects around and shatters brittle objects, that is a not-unreasonable change to the spell - but it's a change. If you as a DM or a player want it to work like that then you should communicate amongst yourselves that you intend for it to work like that. Something not working exactly as RAW describes usually isn't a problem unless



      1. you're in an AL game, or

      2. you didn't properly communicate this in advance so people are
        unpleasantly surprised to have their expectations violated.


      1 Note that being set on fire will of course damage the object, but I'm assuming that's not what you meant.






      share|improve this answer












      $endgroup$
















        Your Answer








        StackExchange.ready(function()
        var channelOptions =
        tags: "".split(" "),
        id: "122"
        ;
        initTagRenderer("".split(" "), "".split(" "), channelOptions);

        StackExchange.using("externalEditor", function()
        // Have to fire editor after snippets, if snippets enabled
        if (StackExchange.settings.snippets.snippetsEnabled)
        StackExchange.using("snippets", function()
        createEditor();
        );

        else
        createEditor();

        );

        function createEditor()
        StackExchange.prepareEditor(
        heartbeatType: 'answer',
        autoActivateHeartbeat: false,
        convertImagesToLinks: false,
        noModals: true,
        showLowRepImageUploadWarning: true,
        reputationToPostImages: null,
        bindNavPrevention: true,
        postfix: "",
        imageUploader:
        brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
        contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/4.0/"u003ecc by-sa 4.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
        allowUrls: true
        ,
        noCode: true, onDemand: true,
        discardSelector: ".discard-answer"
        ,immediatelyShowMarkdownHelp:true
        );



        );














        draft saved

        draft discarded
















        StackExchange.ready(
        function ()
        StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f153385%2fdoes-the-fireball-spell-damage-objects%23new-answer', 'question_page');

        );

        Post as a guest















        Required, but never shown


























        4 Answers
        4






        active

        oldest

        votes








        4 Answers
        4






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        14

















        $begingroup$

        You are correct that the fireball spell only ignites (does not damage) objects.



        The fireball spell's description states:




        Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.




        In order for a target to be damaged it must make a save and the only things that make the save are creatures in the area - Because the objects are not making a save they are not targets and so do not take the 8d6 fire damage.



        However the spell goes on to say:




        The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




        The extent of what "igniting an object" means it not explicitly covered by the rules and would be left up the GM; however, it does not mean that the objects take the 8d6 damage for another reason. If objects were supposed to take the damage then the spell's description would say so.

        This is the case with the spell shatter whose description states:




        Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one...



        A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.




        Again, objects do not make the save at all, but the spell then explicitly states that they take the damage regardless of this fact.



        The Sage Advice Compendium potentially provides further evidence that fireball does not damage objects stating:




        Q. Some spells (like eldritch blast) target a creature. Some others (like fire bolt) target objects too. Does this mean that I can’t attack the door with eldritch blast?

        A. The target specifications (creature, object, or something else) in spells
        are intentional.




        The fireball spell only ignites objects, it does not deal 8d6 fire damage to them






        share|improve this answer












        $endgroup$



















          14

















          $begingroup$

          You are correct that the fireball spell only ignites (does not damage) objects.



          The fireball spell's description states:




          Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.




          In order for a target to be damaged it must make a save and the only things that make the save are creatures in the area - Because the objects are not making a save they are not targets and so do not take the 8d6 fire damage.



          However the spell goes on to say:




          The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




          The extent of what "igniting an object" means it not explicitly covered by the rules and would be left up the GM; however, it does not mean that the objects take the 8d6 damage for another reason. If objects were supposed to take the damage then the spell's description would say so.

          This is the case with the spell shatter whose description states:




          Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one...



          A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.




          Again, objects do not make the save at all, but the spell then explicitly states that they take the damage regardless of this fact.



          The Sage Advice Compendium potentially provides further evidence that fireball does not damage objects stating:




          Q. Some spells (like eldritch blast) target a creature. Some others (like fire bolt) target objects too. Does this mean that I can’t attack the door with eldritch blast?

          A. The target specifications (creature, object, or something else) in spells
          are intentional.




          The fireball spell only ignites objects, it does not deal 8d6 fire damage to them






          share|improve this answer












          $endgroup$

















            14















            14











            14







            $begingroup$

            You are correct that the fireball spell only ignites (does not damage) objects.



            The fireball spell's description states:




            Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.




            In order for a target to be damaged it must make a save and the only things that make the save are creatures in the area - Because the objects are not making a save they are not targets and so do not take the 8d6 fire damage.



            However the spell goes on to say:




            The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




            The extent of what "igniting an object" means it not explicitly covered by the rules and would be left up the GM; however, it does not mean that the objects take the 8d6 damage for another reason. If objects were supposed to take the damage then the spell's description would say so.

            This is the case with the spell shatter whose description states:




            Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one...



            A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.




            Again, objects do not make the save at all, but the spell then explicitly states that they take the damage regardless of this fact.



            The Sage Advice Compendium potentially provides further evidence that fireball does not damage objects stating:




            Q. Some spells (like eldritch blast) target a creature. Some others (like fire bolt) target objects too. Does this mean that I can’t attack the door with eldritch blast?

            A. The target specifications (creature, object, or something else) in spells
            are intentional.




            The fireball spell only ignites objects, it does not deal 8d6 fire damage to them






            share|improve this answer












            $endgroup$



            You are correct that the fireball spell only ignites (does not damage) objects.



            The fireball spell's description states:




            Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.




            In order for a target to be damaged it must make a save and the only things that make the save are creatures in the area - Because the objects are not making a save they are not targets and so do not take the 8d6 fire damage.



            However the spell goes on to say:




            The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




            The extent of what "igniting an object" means it not explicitly covered by the rules and would be left up the GM; however, it does not mean that the objects take the 8d6 damage for another reason. If objects were supposed to take the damage then the spell's description would say so.

            This is the case with the spell shatter whose description states:




            Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one...



            A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.




            Again, objects do not make the save at all, but the spell then explicitly states that they take the damage regardless of this fact.



            The Sage Advice Compendium potentially provides further evidence that fireball does not damage objects stating:




            Q. Some spells (like eldritch blast) target a creature. Some others (like fire bolt) target objects too. Does this mean that I can’t attack the door with eldritch blast?

            A. The target specifications (creature, object, or something else) in spells
            are intentional.




            The fireball spell only ignites objects, it does not deal 8d6 fire damage to them







            share|improve this answer















            share|improve this answer




            share|improve this answer








            edited Aug 12 at 13:21









            Vigil

            12.9k2 gold badges41 silver badges115 bronze badges




            12.9k2 gold badges41 silver badges115 bronze badges










            answered Aug 12 at 13:06









            Medix2Medix2

            22.3k2 gold badges86 silver badges187 bronze badges




            22.3k2 gold badges86 silver badges187 bronze badges


























                4

















                $begingroup$

                Yes, Fireball can break windows.



                Without going into too much detail, an NPC in Waterdeep: Dragon Heist (pg. 45) can tell the players about how a fireball blast blew out some of her windows.



                Based on that published example, a fireball’s “explosion of flame” can break windows, but because the spell's description doesn’t call out damage to objects (other than the ignition of flammable objects) it would be on the DM’s shoulders to decide that a fireball had this effect.




                A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.




                But... the NPC I referenced had quite a few windows and only some were blown out. This suggests that even a well placed fireball would be mostly ineffective.






                share|improve this answer












                $endgroup$



















                  4

















                  $begingroup$

                  Yes, Fireball can break windows.



                  Without going into too much detail, an NPC in Waterdeep: Dragon Heist (pg. 45) can tell the players about how a fireball blast blew out some of her windows.



                  Based on that published example, a fireball’s “explosion of flame” can break windows, but because the spell's description doesn’t call out damage to objects (other than the ignition of flammable objects) it would be on the DM’s shoulders to decide that a fireball had this effect.




                  A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.




                  But... the NPC I referenced had quite a few windows and only some were blown out. This suggests that even a well placed fireball would be mostly ineffective.






                  share|improve this answer












                  $endgroup$

















                    4















                    4











                    4







                    $begingroup$

                    Yes, Fireball can break windows.



                    Without going into too much detail, an NPC in Waterdeep: Dragon Heist (pg. 45) can tell the players about how a fireball blast blew out some of her windows.



                    Based on that published example, a fireball’s “explosion of flame” can break windows, but because the spell's description doesn’t call out damage to objects (other than the ignition of flammable objects) it would be on the DM’s shoulders to decide that a fireball had this effect.




                    A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.




                    But... the NPC I referenced had quite a few windows and only some were blown out. This suggests that even a well placed fireball would be mostly ineffective.






                    share|improve this answer












                    $endgroup$



                    Yes, Fireball can break windows.



                    Without going into too much detail, an NPC in Waterdeep: Dragon Heist (pg. 45) can tell the players about how a fireball blast blew out some of her windows.



                    Based on that published example, a fireball’s “explosion of flame” can break windows, but because the spell's description doesn’t call out damage to objects (other than the ignition of flammable objects) it would be on the DM’s shoulders to decide that a fireball had this effect.




                    A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.




                    But... the NPC I referenced had quite a few windows and only some were blown out. This suggests that even a well placed fireball would be mostly ineffective.







                    share|improve this answer















                    share|improve this answer




                    share|improve this answer








                    edited Aug 29 at 3:24









                    V2Blast

                    36.4k5 gold badges133 silver badges225 bronze badges




                    36.4k5 gold badges133 silver badges225 bronze badges










                    answered Aug 12 at 14:41









                    AlkAlk

                    1,9321 gold badge7 silver badges18 bronze badges




                    1,9321 gold badge7 silver badges18 bronze badges
























                        3

















                        $begingroup$

                        In terms of the Rules as Written ("RAW"), Fireball ignites flammable objects, but does not damage them. There are some existing rules regarding ignited creatures from other spells such as Searing Smite, but there are no rules regarding igniting objects.




                        Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.




                        This is contrasted by spells such as Meteor Swarm, which explicitly states that it damages objects.




                        A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
                        The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.




                        Consider, also Cone of Cold which produces an effect which is so cold that it can freeze a creature solid in under 6 seconds, but it can't freeze or even cool a glass of water.




                        A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.




                        A good rule of thumb in D&D 5e is that spells do only what they say they do.



                        As you have undoubtedly observed, this creates some truly bizarre circumstances where fireball can instantly kill any number of commoners in a 20-foot radius, but it can't hit a commoner though a centimeter-thick pane of decorative glass, even where they are leaning up against it.



                        The spell does not even state that only the part of the object inside of the area of effect is ignited, but simply states that the object is ignited. RAW, this spell ignite a wooden hill fort because an inch of it is within range.



                        This would be problematic, if we are not to consider the design objectives of 5e and the role of the DM. This is not 3.5e, where there are rules to adjudicate just about everything. This edition was meant to be streamlined and easy to play. The DM is expected to adjudicate the effect of spells within the fiction in interesting ways. 5e is not meant to be played RAW, and I would argue that it is simply impossible to play 5e RAW without heavily houseruling it.






                        share|improve this answer












                        $endgroup$














                        • $begingroup$
                          "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
                          $endgroup$
                          – Mark Wells
                          Aug 12 at 18:03






                        • 2




                          $begingroup$
                          @MarkWells I believe he meant that as "Rule-of-Thumb".
                          $endgroup$
                          – Slagmoth
                          Aug 12 at 18:44










                        • $begingroup$
                          @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
                          $endgroup$
                          – James
                          Aug 12 at 19:13
















                        3

















                        $begingroup$

                        In terms of the Rules as Written ("RAW"), Fireball ignites flammable objects, but does not damage them. There are some existing rules regarding ignited creatures from other spells such as Searing Smite, but there are no rules regarding igniting objects.




                        Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.




                        This is contrasted by spells such as Meteor Swarm, which explicitly states that it damages objects.




                        A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
                        The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.




                        Consider, also Cone of Cold which produces an effect which is so cold that it can freeze a creature solid in under 6 seconds, but it can't freeze or even cool a glass of water.




                        A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.




                        A good rule of thumb in D&D 5e is that spells do only what they say they do.



                        As you have undoubtedly observed, this creates some truly bizarre circumstances where fireball can instantly kill any number of commoners in a 20-foot radius, but it can't hit a commoner though a centimeter-thick pane of decorative glass, even where they are leaning up against it.



                        The spell does not even state that only the part of the object inside of the area of effect is ignited, but simply states that the object is ignited. RAW, this spell ignite a wooden hill fort because an inch of it is within range.



                        This would be problematic, if we are not to consider the design objectives of 5e and the role of the DM. This is not 3.5e, where there are rules to adjudicate just about everything. This edition was meant to be streamlined and easy to play. The DM is expected to adjudicate the effect of spells within the fiction in interesting ways. 5e is not meant to be played RAW, and I would argue that it is simply impossible to play 5e RAW without heavily houseruling it.






                        share|improve this answer












                        $endgroup$














                        • $begingroup$
                          "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
                          $endgroup$
                          – Mark Wells
                          Aug 12 at 18:03






                        • 2




                          $begingroup$
                          @MarkWells I believe he meant that as "Rule-of-Thumb".
                          $endgroup$
                          – Slagmoth
                          Aug 12 at 18:44










                        • $begingroup$
                          @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
                          $endgroup$
                          – James
                          Aug 12 at 19:13














                        3















                        3











                        3







                        $begingroup$

                        In terms of the Rules as Written ("RAW"), Fireball ignites flammable objects, but does not damage them. There are some existing rules regarding ignited creatures from other spells such as Searing Smite, but there are no rules regarding igniting objects.




                        Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.




                        This is contrasted by spells such as Meteor Swarm, which explicitly states that it damages objects.




                        A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
                        The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.




                        Consider, also Cone of Cold which produces an effect which is so cold that it can freeze a creature solid in under 6 seconds, but it can't freeze or even cool a glass of water.




                        A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.




                        A good rule of thumb in D&D 5e is that spells do only what they say they do.



                        As you have undoubtedly observed, this creates some truly bizarre circumstances where fireball can instantly kill any number of commoners in a 20-foot radius, but it can't hit a commoner though a centimeter-thick pane of decorative glass, even where they are leaning up against it.



                        The spell does not even state that only the part of the object inside of the area of effect is ignited, but simply states that the object is ignited. RAW, this spell ignite a wooden hill fort because an inch of it is within range.



                        This would be problematic, if we are not to consider the design objectives of 5e and the role of the DM. This is not 3.5e, where there are rules to adjudicate just about everything. This edition was meant to be streamlined and easy to play. The DM is expected to adjudicate the effect of spells within the fiction in interesting ways. 5e is not meant to be played RAW, and I would argue that it is simply impossible to play 5e RAW without heavily houseruling it.






                        share|improve this answer












                        $endgroup$



                        In terms of the Rules as Written ("RAW"), Fireball ignites flammable objects, but does not damage them. There are some existing rules regarding ignited creatures from other spells such as Searing Smite, but there are no rules regarding igniting objects.




                        Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.




                        This is contrasted by spells such as Meteor Swarm, which explicitly states that it damages objects.




                        A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
                        The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.




                        Consider, also Cone of Cold which produces an effect which is so cold that it can freeze a creature solid in under 6 seconds, but it can't freeze or even cool a glass of water.




                        A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.




                        A good rule of thumb in D&D 5e is that spells do only what they say they do.



                        As you have undoubtedly observed, this creates some truly bizarre circumstances where fireball can instantly kill any number of commoners in a 20-foot radius, but it can't hit a commoner though a centimeter-thick pane of decorative glass, even where they are leaning up against it.



                        The spell does not even state that only the part of the object inside of the area of effect is ignited, but simply states that the object is ignited. RAW, this spell ignite a wooden hill fort because an inch of it is within range.



                        This would be problematic, if we are not to consider the design objectives of 5e and the role of the DM. This is not 3.5e, where there are rules to adjudicate just about everything. This edition was meant to be streamlined and easy to play. The DM is expected to adjudicate the effect of spells within the fiction in interesting ways. 5e is not meant to be played RAW, and I would argue that it is simply impossible to play 5e RAW without heavily houseruling it.







                        share|improve this answer















                        share|improve this answer




                        share|improve this answer








                        edited Aug 13 at 14:02

























                        answered Aug 12 at 17:26









                        JamesJames

                        1,5561 silver badge11 bronze badges




                        1,5561 silver badge11 bronze badges














                        • $begingroup$
                          "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
                          $endgroup$
                          – Mark Wells
                          Aug 12 at 18:03






                        • 2




                          $begingroup$
                          @MarkWells I believe he meant that as "Rule-of-Thumb".
                          $endgroup$
                          – Slagmoth
                          Aug 12 at 18:44










                        • $begingroup$
                          @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
                          $endgroup$
                          – James
                          Aug 12 at 19:13

















                        • $begingroup$
                          "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
                          $endgroup$
                          – Mark Wells
                          Aug 12 at 18:03






                        • 2




                          $begingroup$
                          @MarkWells I believe he meant that as "Rule-of-Thumb".
                          $endgroup$
                          – Slagmoth
                          Aug 12 at 18:44










                        • $begingroup$
                          @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
                          $endgroup$
                          – James
                          Aug 12 at 19:13
















                        $begingroup$
                        "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
                        $endgroup$
                        – Mark Wells
                        Aug 12 at 18:03




                        $begingroup$
                        "The default rule in 5e is that spells do only what they say they do." Nope, still not a rule.
                        $endgroup$
                        – Mark Wells
                        Aug 12 at 18:03




                        2




                        2




                        $begingroup$
                        @MarkWells I believe he meant that as "Rule-of-Thumb".
                        $endgroup$
                        – Slagmoth
                        Aug 12 at 18:44




                        $begingroup$
                        @MarkWells I believe he meant that as "Rule-of-Thumb".
                        $endgroup$
                        – Slagmoth
                        Aug 12 at 18:44












                        $begingroup$
                        @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
                        $endgroup$
                        – James
                        Aug 12 at 19:13





                        $begingroup$
                        @MarkWells Well, considering that the devs have consistently spouted this over at Sage Advice, it's safe to say that this is a rule of thumb in interpreting spells and abilities. That being said, this is a PnP RPG - you can houserule it as you want.
                        $endgroup$
                        – James
                        Aug 12 at 19:13












                        0

















                        $begingroup$

                        Normally not



                        Generally, spells only do what they say they do. As you note Fireball says it damages creatures and sets flammable things on fire,1 and a glass window is probably not flammable (though its frame may be). If you want some justification of that, imagine a fireball more like a literal spherical ball of fire rather than an explosion like you were thinking.



                        That being said, if you want it to work more like an explosion that throws loose objects around and shatters brittle objects, that is a not-unreasonable change to the spell - but it's a change. If you as a DM or a player want it to work like that then you should communicate amongst yourselves that you intend for it to work like that. Something not working exactly as RAW describes usually isn't a problem unless



                        1. you're in an AL game, or

                        2. you didn't properly communicate this in advance so people are
                          unpleasantly surprised to have their expectations violated.


                        1 Note that being set on fire will of course damage the object, but I'm assuming that's not what you meant.






                        share|improve this answer












                        $endgroup$



















                          0

















                          $begingroup$

                          Normally not



                          Generally, spells only do what they say they do. As you note Fireball says it damages creatures and sets flammable things on fire,1 and a glass window is probably not flammable (though its frame may be). If you want some justification of that, imagine a fireball more like a literal spherical ball of fire rather than an explosion like you were thinking.



                          That being said, if you want it to work more like an explosion that throws loose objects around and shatters brittle objects, that is a not-unreasonable change to the spell - but it's a change. If you as a DM or a player want it to work like that then you should communicate amongst yourselves that you intend for it to work like that. Something not working exactly as RAW describes usually isn't a problem unless



                          1. you're in an AL game, or

                          2. you didn't properly communicate this in advance so people are
                            unpleasantly surprised to have their expectations violated.


                          1 Note that being set on fire will of course damage the object, but I'm assuming that's not what you meant.






                          share|improve this answer












                          $endgroup$

















                            0















                            0











                            0







                            $begingroup$

                            Normally not



                            Generally, spells only do what they say they do. As you note Fireball says it damages creatures and sets flammable things on fire,1 and a glass window is probably not flammable (though its frame may be). If you want some justification of that, imagine a fireball more like a literal spherical ball of fire rather than an explosion like you were thinking.



                            That being said, if you want it to work more like an explosion that throws loose objects around and shatters brittle objects, that is a not-unreasonable change to the spell - but it's a change. If you as a DM or a player want it to work like that then you should communicate amongst yourselves that you intend for it to work like that. Something not working exactly as RAW describes usually isn't a problem unless



                            1. you're in an AL game, or

                            2. you didn't properly communicate this in advance so people are
                              unpleasantly surprised to have their expectations violated.


                            1 Note that being set on fire will of course damage the object, but I'm assuming that's not what you meant.






                            share|improve this answer












                            $endgroup$



                            Normally not



                            Generally, spells only do what they say they do. As you note Fireball says it damages creatures and sets flammable things on fire,1 and a glass window is probably not flammable (though its frame may be). If you want some justification of that, imagine a fireball more like a literal spherical ball of fire rather than an explosion like you were thinking.



                            That being said, if you want it to work more like an explosion that throws loose objects around and shatters brittle objects, that is a not-unreasonable change to the spell - but it's a change. If you as a DM or a player want it to work like that then you should communicate amongst yourselves that you intend for it to work like that. Something not working exactly as RAW describes usually isn't a problem unless



                            1. you're in an AL game, or

                            2. you didn't properly communicate this in advance so people are
                              unpleasantly surprised to have their expectations violated.


                            1 Note that being set on fire will of course damage the object, but I'm assuming that's not what you meant.







                            share|improve this answer















                            share|improve this answer




                            share|improve this answer








                            edited Aug 12 at 17:42









                            V2Blast

                            36.4k5 gold badges133 silver badges225 bronze badges




                            36.4k5 gold badges133 silver badges225 bronze badges










                            answered Aug 12 at 13:03









                            CubicCubic

                            3,5111 gold badge9 silver badges26 bronze badges




                            3,5111 gold badge9 silver badges26 bronze badges































                                draft saved

                                draft discarded















































                                Thanks for contributing an answer to Role-playing Games Stack Exchange!


                                • Please be sure to answer the question. Provide details and share your research!

                                But avoid


                                • Asking for help, clarification, or responding to other answers.

                                • Making statements based on opinion; back them up with references or personal experience.

                                Use MathJax to format equations. MathJax reference.


                                To learn more, see our tips on writing great answers.




                                draft saved


                                draft discarded














                                StackExchange.ready(
                                function ()
                                StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f153385%2fdoes-the-fireball-spell-damage-objects%23new-answer', 'question_page');

                                );

                                Post as a guest















                                Required, but never shown





















































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown

































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown









                                Popular posts from this blog

                                Tamil (spriik) Luke uk diar | Nawigatjuun

                                Align equal signs while including text over equalitiesAMS align: left aligned text/math plus multicolumn alignmentMultiple alignmentsAligning equations in multiple placesNumbering and aligning an equation with multiple columnsHow to align one equation with another multline equationUsing \ in environments inside the begintabularxNumber equations and preserving alignment of equal signsHow can I align equations to the left and to the right?Double equation alignment problem within align enviromentAligned within align: Why are they right-aligned?

                                Where does the image of a data connector as a sharp metal spike originate from?Where does the concept of infected people turning into zombies only after death originate from?Where does the motif of a reanimated human head originate?Where did the notion that Dragons could speak originate?Where does the archetypal image of the 'Grey' alien come from?Where did the suffix '-Man' originate?Where does the notion of being injured or killed by an illusion originate?Where did the term “sophont” originate?Where does the trope of magic spells being driven by advanced technology originate from?Where did the term “the living impaired” originate?