Can a surprised monster use lair actions if they roll an initiative above 20?When do Lair Actions occur?Can a Fighter use their Action Surge while Surprised to get an Action?Would changing Surprise to just give Disadvantage on Initiative checks overlap with any existing sources of Disadvantage?Can a Surprised character use powers triggered when initiative is rolled?Does surprise begin during the planning of an ambush?Do legendary actions allow multiple reactions prior the next turn?When exactly does combat start and surprise take effect?If an attack alerts someone to your presence, can their initiative save them from being surprised in time?What to do when surprise and a high initiative roll conflict with the narrative?
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Can a surprised monster use lair actions if they roll an initiative above 20?
When do Lair Actions occur?Can a Fighter use their Action Surge while Surprised to get an Action?Would changing Surprise to just give Disadvantage on Initiative checks overlap with any existing sources of Disadvantage?Can a Surprised character use powers triggered when initiative is rolled?Does surprise begin during the planning of an ambush?Do legendary actions allow multiple reactions prior the next turn?When exactly does combat start and surprise take effect?If an attack alerts someone to your presence, can their initiative save them from being surprised in time?What to do when surprise and a high initiative roll conflict with the narrative?
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The rules for lair actions say:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
If a creature with lair actions is surprised but rolls a 21+ on initiative, can it use a lair action on the first round? By the time initiative count 20 occurs, the surprised creature has already had a turn that combat (which it spent being surprised).
dnd-5e monsters initiative surprise
$endgroup$
add a comment
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$begingroup$
The rules for lair actions say:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
If a creature with lair actions is surprised but rolls a 21+ on initiative, can it use a lair action on the first round? By the time initiative count 20 occurs, the surprised creature has already had a turn that combat (which it spent being surprised).
dnd-5e monsters initiative surprise
$endgroup$
$begingroup$
You may even be able to open this up as to whether lair actions are stopped by surprise.
$endgroup$
– NautArch
Oct 1 at 23:10
2
$begingroup$
A note of caution; depending on the action type I would be careful springing these on players who are trying to sneak up on a creature. For the walls to win initiative and spoil the plan would be a major kick in the teeth. At the very least I would narrate that they can see the lair seems alive well before it actually interferes with surprise.
$endgroup$
– SeriousBri
Oct 2 at 11:53
1
$begingroup$
@SeriousBri that's definitely why I asked this question. I'm thinking I might just houserule against this anyways - I'm not a fan of the RAW method of handling surprise. It is good to know the official rules, though.
$endgroup$
– Dacromir
Oct 2 at 18:01
add a comment
|
$begingroup$
The rules for lair actions say:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
If a creature with lair actions is surprised but rolls a 21+ on initiative, can it use a lair action on the first round? By the time initiative count 20 occurs, the surprised creature has already had a turn that combat (which it spent being surprised).
dnd-5e monsters initiative surprise
$endgroup$
The rules for lair actions say:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
If a creature with lair actions is surprised but rolls a 21+ on initiative, can it use a lair action on the first round? By the time initiative count 20 occurs, the surprised creature has already had a turn that combat (which it spent being surprised).
dnd-5e monsters initiative surprise
dnd-5e monsters initiative surprise
edited Oct 2 at 6:05
V2Blast♦
37.2k5 gold badges140 silver badges232 bronze badges
37.2k5 gold badges140 silver badges232 bronze badges
asked Oct 1 at 22:50
DacromirDacromir
7,9451 gold badge29 silver badges65 bronze badges
7,9451 gold badge29 silver badges65 bronze badges
$begingroup$
You may even be able to open this up as to whether lair actions are stopped by surprise.
$endgroup$
– NautArch
Oct 1 at 23:10
2
$begingroup$
A note of caution; depending on the action type I would be careful springing these on players who are trying to sneak up on a creature. For the walls to win initiative and spoil the plan would be a major kick in the teeth. At the very least I would narrate that they can see the lair seems alive well before it actually interferes with surprise.
$endgroup$
– SeriousBri
Oct 2 at 11:53
1
$begingroup$
@SeriousBri that's definitely why I asked this question. I'm thinking I might just houserule against this anyways - I'm not a fan of the RAW method of handling surprise. It is good to know the official rules, though.
$endgroup$
– Dacromir
Oct 2 at 18:01
add a comment
|
$begingroup$
You may even be able to open this up as to whether lair actions are stopped by surprise.
$endgroup$
– NautArch
Oct 1 at 23:10
2
$begingroup$
A note of caution; depending on the action type I would be careful springing these on players who are trying to sneak up on a creature. For the walls to win initiative and spoil the plan would be a major kick in the teeth. At the very least I would narrate that they can see the lair seems alive well before it actually interferes with surprise.
$endgroup$
– SeriousBri
Oct 2 at 11:53
1
$begingroup$
@SeriousBri that's definitely why I asked this question. I'm thinking I might just houserule against this anyways - I'm not a fan of the RAW method of handling surprise. It is good to know the official rules, though.
$endgroup$
– Dacromir
Oct 2 at 18:01
$begingroup$
You may even be able to open this up as to whether lair actions are stopped by surprise.
$endgroup$
– NautArch
Oct 1 at 23:10
$begingroup$
You may even be able to open this up as to whether lair actions are stopped by surprise.
$endgroup$
– NautArch
Oct 1 at 23:10
2
2
$begingroup$
A note of caution; depending on the action type I would be careful springing these on players who are trying to sneak up on a creature. For the walls to win initiative and spoil the plan would be a major kick in the teeth. At the very least I would narrate that they can see the lair seems alive well before it actually interferes with surprise.
$endgroup$
– SeriousBri
Oct 2 at 11:53
$begingroup$
A note of caution; depending on the action type I would be careful springing these on players who are trying to sneak up on a creature. For the walls to win initiative and spoil the plan would be a major kick in the teeth. At the very least I would narrate that they can see the lair seems alive well before it actually interferes with surprise.
$endgroup$
– SeriousBri
Oct 2 at 11:53
1
1
$begingroup$
@SeriousBri that's definitely why I asked this question. I'm thinking I might just houserule against this anyways - I'm not a fan of the RAW method of handling surprise. It is good to know the official rules, though.
$endgroup$
– Dacromir
Oct 2 at 18:01
$begingroup$
@SeriousBri that's definitely why I asked this question. I'm thinking I might just houserule against this anyways - I'm not a fan of the RAW method of handling surprise. It is good to know the official rules, though.
$endgroup$
– Dacromir
Oct 2 at 18:01
add a comment
|
1 Answer
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$begingroup$
A surprised monster who rolls a 20+ on initiative can use lair actions because they are able to take actions, and their turn has passed
As you've quoted, the rules on lair actions state:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
Thus we know how to determine whether a monster can take lair actions:
1. Can it take actions in general?
2. Is it surprised? If so, has its turn passed already?
If the answer to 1 is "no" then the monster cannot take lair actions.
If the answer to 2 is "yes" and then "no" then the monster cannot take lair actions.
The section on "Surprise" states:
[...] If you're surprised, you can't move or take an action on your first turn of the combat, and you can't take a reaction until that turn ends [...]
You are only prevented from taking actions on your first turn, thus, if it is not your turn, you are not being prevented from taking actions.
If the monster rolls above a 20 then at initiative count 20 their turn will have already passed and so neither method of preventing lair actions is in-play. Note that in the case that they do roll a 20 the lair actions will still be after their turn as they "lose all initiative ties", so they won't be prevented from taking lair actions if they roll anything 20+.
Do note that the final sentence in the quote is not redundant:
If surprised, it can’t use one until after its first turn in the combat.
If a monster is surprised and rolled below a 20, then on initiative count 20 nothing prevents them from taking actions (as it is not their turn), but they are surprised and so they cannot take lair actions.
A result of this literal reading of Surprise is that any creature can take actions while surprised so long as that action is not on their turn. That said, surprise explicitly forbids reactions until after your turn, and bonus actions must always be on your own turn.
$endgroup$
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$begingroup$
A surprised monster who rolls a 20+ on initiative can use lair actions because they are able to take actions, and their turn has passed
As you've quoted, the rules on lair actions state:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
Thus we know how to determine whether a monster can take lair actions:
1. Can it take actions in general?
2. Is it surprised? If so, has its turn passed already?
If the answer to 1 is "no" then the monster cannot take lair actions.
If the answer to 2 is "yes" and then "no" then the monster cannot take lair actions.
The section on "Surprise" states:
[...] If you're surprised, you can't move or take an action on your first turn of the combat, and you can't take a reaction until that turn ends [...]
You are only prevented from taking actions on your first turn, thus, if it is not your turn, you are not being prevented from taking actions.
If the monster rolls above a 20 then at initiative count 20 their turn will have already passed and so neither method of preventing lair actions is in-play. Note that in the case that they do roll a 20 the lair actions will still be after their turn as they "lose all initiative ties", so they won't be prevented from taking lair actions if they roll anything 20+.
Do note that the final sentence in the quote is not redundant:
If surprised, it can’t use one until after its first turn in the combat.
If a monster is surprised and rolled below a 20, then on initiative count 20 nothing prevents them from taking actions (as it is not their turn), but they are surprised and so they cannot take lair actions.
A result of this literal reading of Surprise is that any creature can take actions while surprised so long as that action is not on their turn. That said, surprise explicitly forbids reactions until after your turn, and bonus actions must always be on your own turn.
$endgroup$
add a comment
|
$begingroup$
A surprised monster who rolls a 20+ on initiative can use lair actions because they are able to take actions, and their turn has passed
As you've quoted, the rules on lair actions state:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
Thus we know how to determine whether a monster can take lair actions:
1. Can it take actions in general?
2. Is it surprised? If so, has its turn passed already?
If the answer to 1 is "no" then the monster cannot take lair actions.
If the answer to 2 is "yes" and then "no" then the monster cannot take lair actions.
The section on "Surprise" states:
[...] If you're surprised, you can't move or take an action on your first turn of the combat, and you can't take a reaction until that turn ends [...]
You are only prevented from taking actions on your first turn, thus, if it is not your turn, you are not being prevented from taking actions.
If the monster rolls above a 20 then at initiative count 20 their turn will have already passed and so neither method of preventing lair actions is in-play. Note that in the case that they do roll a 20 the lair actions will still be after their turn as they "lose all initiative ties", so they won't be prevented from taking lair actions if they roll anything 20+.
Do note that the final sentence in the quote is not redundant:
If surprised, it can’t use one until after its first turn in the combat.
If a monster is surprised and rolled below a 20, then on initiative count 20 nothing prevents them from taking actions (as it is not their turn), but they are surprised and so they cannot take lair actions.
A result of this literal reading of Surprise is that any creature can take actions while surprised so long as that action is not on their turn. That said, surprise explicitly forbids reactions until after your turn, and bonus actions must always be on your own turn.
$endgroup$
add a comment
|
$begingroup$
A surprised monster who rolls a 20+ on initiative can use lair actions because they are able to take actions, and their turn has passed
As you've quoted, the rules on lair actions state:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
Thus we know how to determine whether a monster can take lair actions:
1. Can it take actions in general?
2. Is it surprised? If so, has its turn passed already?
If the answer to 1 is "no" then the monster cannot take lair actions.
If the answer to 2 is "yes" and then "no" then the monster cannot take lair actions.
The section on "Surprise" states:
[...] If you're surprised, you can't move or take an action on your first turn of the combat, and you can't take a reaction until that turn ends [...]
You are only prevented from taking actions on your first turn, thus, if it is not your turn, you are not being prevented from taking actions.
If the monster rolls above a 20 then at initiative count 20 their turn will have already passed and so neither method of preventing lair actions is in-play. Note that in the case that they do roll a 20 the lair actions will still be after their turn as they "lose all initiative ties", so they won't be prevented from taking lair actions if they roll anything 20+.
Do note that the final sentence in the quote is not redundant:
If surprised, it can’t use one until after its first turn in the combat.
If a monster is surprised and rolled below a 20, then on initiative count 20 nothing prevents them from taking actions (as it is not their turn), but they are surprised and so they cannot take lair actions.
A result of this literal reading of Surprise is that any creature can take actions while surprised so long as that action is not on their turn. That said, surprise explicitly forbids reactions until after your turn, and bonus actions must always be on your own turn.
$endgroup$
A surprised monster who rolls a 20+ on initiative can use lair actions because they are able to take actions, and their turn has passed
As you've quoted, the rules on lair actions state:
On initiative count 20 (losing all initiative ties), it can use one of its lair action options. It can’t do so while incapacitated or otherwise unable to take actions. If surprised, it can’t use one until after its first turn in the combat.
Thus we know how to determine whether a monster can take lair actions:
1. Can it take actions in general?
2. Is it surprised? If so, has its turn passed already?
If the answer to 1 is "no" then the monster cannot take lair actions.
If the answer to 2 is "yes" and then "no" then the monster cannot take lair actions.
The section on "Surprise" states:
[...] If you're surprised, you can't move or take an action on your first turn of the combat, and you can't take a reaction until that turn ends [...]
You are only prevented from taking actions on your first turn, thus, if it is not your turn, you are not being prevented from taking actions.
If the monster rolls above a 20 then at initiative count 20 their turn will have already passed and so neither method of preventing lair actions is in-play. Note that in the case that they do roll a 20 the lair actions will still be after their turn as they "lose all initiative ties", so they won't be prevented from taking lair actions if they roll anything 20+.
Do note that the final sentence in the quote is not redundant:
If surprised, it can’t use one until after its first turn in the combat.
If a monster is surprised and rolled below a 20, then on initiative count 20 nothing prevents them from taking actions (as it is not their turn), but they are surprised and so they cannot take lair actions.
A result of this literal reading of Surprise is that any creature can take actions while surprised so long as that action is not on their turn. That said, surprise explicitly forbids reactions until after your turn, and bonus actions must always be on your own turn.
edited Oct 2 at 4:39
answered Oct 1 at 23:44
Medix2Medix2
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$begingroup$
You may even be able to open this up as to whether lair actions are stopped by surprise.
$endgroup$
– NautArch
Oct 1 at 23:10
2
$begingroup$
A note of caution; depending on the action type I would be careful springing these on players who are trying to sneak up on a creature. For the walls to win initiative and spoil the plan would be a major kick in the teeth. At the very least I would narrate that they can see the lair seems alive well before it actually interferes with surprise.
$endgroup$
– SeriousBri
Oct 2 at 11:53
1
$begingroup$
@SeriousBri that's definitely why I asked this question. I'm thinking I might just houserule against this anyways - I'm not a fan of the RAW method of handling surprise. It is good to know the official rules, though.
$endgroup$
– Dacromir
Oct 2 at 18:01